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a simple solution for getting buildings <units> close

07-01-2002, 07:25 PM#1
Guest
just set the collision to 1 and no pathing. BAM!!!

there you go
07-01-2002, 08:14 PM#2
BlacKDicK
I tryed that. Unitdata.slk, colisions are set to 0.
PathTex are set to "_".
It works and i place the stuff on the map "stacked"
But when i open the map on the game, it de-stack stuff by itself.

BTW, demon gate works here, but normal buildings (castle, barracks and others) don't .
07-01-2002, 11:35 PM#3
DJBnJack
*Moved from Tools to MapCreation*

Greetz,
DJBnJack