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Stupid World Editor

08-03-2006, 08:35 PM#1
emjlr3
so a map i was working on is suddenly dead or something

when I go to open it, it says

-Level Info missing or invalid

This happened just after a random comp freeze while I had the map open

wtf could suddenly cause that out of the blue, and how can I fix it

I tried opening it in an mpq editor, and it shows nothing...wtf
08-03-2006, 08:43 PM#2
The)TideHunter(
Click properties or mouse over it, check how big the file is, if its about, hm, below 30kb, its dead, somehow deleted.
Unless its got hardly nothing in, just make a fair judgement, if its low in kb/mb, its somehow been whiped.
08-03-2006, 08:46 PM#3
emjlr3
same size as it was, 89kb...what to do :(

tried opening the last saved version in the wc test map folder, and it says

-main map file could not be opened, and that shows nothing in the MPQ editor either
08-03-2006, 08:51 PM#4
shadow1500
Happened to me a few times close the worldeditor before u turn off the computer.
08-03-2006, 08:53 PM#5
emjlr3
Quote:
Happened to me a few times close the worldeditor before u turn off the computer.

could not, the comp froze in me cuz i was burning a cd and using WE


this is stupid, even if WE wont open it, there has to be some way to get in it and get out the parts, like the .j and object/ability stuff, its still the same size, so everything is there...i think...sept something stupid that wont let it open and shows nothing in the MPQ editor...... :(
08-03-2006, 11:50 PM#6
Blade.dk
Most likely the MPQ lacks a listfile.

1) Open with an mpq editor.

2) Add a file called (listfile) containing the following text:

Code:
(listfile)
war3map.j

And the other files you want to extract.

3) Open with your MPQ editor again, and you should be able to export the file(s).
08-04-2006, 12:01 AM#7
emjlr3
nah my mpq editor has all the list files

like if i open any other map it shows everything fine, just not this one...I think it is corrupted some how

but there has to be some way to get in there and get stuff out...there just has to
08-04-2006, 12:05 AM#8
shadow1500
You cant get the files, the map file created is currupt. This is when you get your backup copy out.
08-04-2006, 12:09 AM#9
emjlr3
no possible way what so ever.... :(

i find it hard to believe. but if you say so...

this blows...
08-04-2006, 12:18 AM#10
The)TideHunter(
Yea, thinking about the problems, it would only be the listfile, if its the same size, then the files are their, it just cant get to them/read them, meaning bad listfile.

Heres a little chunk of what i stole from a listfile from a mpq editor, try adding that to your new listfile:

Code:
war3map.doo
war3map.imp
war3map.j
war3map.mmp
war3map.shd
war3map.w3c
war3map.w3e
war3map.w3i
war3map.w3r
war3map.w3s
war3map.w3u
war3map.wct
war3map.wpm
war3map.wtg
war3map.wts
war3mapMap.b00
war3mapMap.blp
war3mapPath.tga
war3mapPreview.tga
war3mapUnits.doo
08-04-2006, 12:23 AM#11
emjlr3
maybe im not sure what u uys mean

by list file, do u mean the files (File Lists) that your mpq editor uses to look through the mpq to find stuff? if so, mine are fine

or do u mean opening the file, and adding a .txt file to the opened file that shows nothing, with those contents...maybe i am confused

either way, here is the map, maybe someone can help me out in some way
08-04-2006, 01:04 AM#12
masda70
I've looked at the file with hex editor. For some reason from address 0x10000 (not some odd number ;o) until the end of the map file the thing is filled with 00 so this is probably unrecoverable =/. This is why when working on important projects it's always good to have backups or save a different version as you implement new systems, lots of new stuff.
08-04-2006, 06:53 AM#13
Pheonix-IV
Thats why you don't do CPU intensive things like CD burning in the background while working with ANY other program. File corruption can and does happen regulary with any form of file editing when the Computer Crashes mid-edit and the World Editor is no exception, especially with the amount of data it stores.

Learn from this mistake, make backups, don't do CPU intensive stuff while burning CD's in the background.
08-04-2006, 10:16 AM#14
The)TideHunter(
emjlr3, the mpq editor will have its own listfile, but every archive needs 1 to name and order its files. If your map dosent have a listfile (in the map), then it dosent know whats .j, whats .doo, whats anything. Read blades post, add the listfile to the map with a mpq editor, then add the lisfile contents, i said you might also want to add:
Code:
war3map.doo
war3map.imp
war3map.j
war3map.mmp
war3map.shd
war3map.w3c
war3map.w3e
war3map.w3i
war3map.w3r
war3map.w3s
war3map.w3u
war3map.wct
war3map.wpm
war3map.wtg
war3map.wts
war3mapMap.b00
war3mapMap.blp
war3mapPath.tga
war3mapPreview.tga
war3mapUnits.doo

So you can export more.
08-04-2006, 10:23 AM#15
blu_da_noob
Quote:
Originally Posted by masda70
I've looked at the file with hex editor. For some reason from address 0x10000 (not some odd number ;o) until the end of the map file the thing is filled with 00 so this is probably unrecoverable =/. This is why when working on important projects it's always good to have backups or save a different version as you implement new systems, lots of new stuff.

This basically confirms what I suspected when reading your early posts. If you have no listfile in a map, all the MPQ readers I know of will just name all the files 'unknown' or something like that. He said that no files showed up in the MPQ reader, meaning it couldn't find anything.

I'm afraid your map seems trashed (must echo Pheonix here, multiple backups are important and I have no idea why you were trying to use WE while burning a CD).