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How do I change gold, lumber and food icons and tooltips :D

08-04-2006, 09:13 AM#1
AtOmIc_PeAnUt
:D

Also, another question (Sry for anyone getting frustrated with my never-ending floods of noobish questions) But I have a little cinematic sequence in my single player map which I'm making :D And when it is finished, unit portraits have somehow dissapeared ROFL If someone tells me how to do those trigger tags I'll stick the trigger up for ppl to look at
08-04-2006, 10:02 AM#2
The)TideHunter(
You cant change a units gold/lumber/icon/tooltip. I think you can change food but im not sure.

To do trigger tags, write this:

Code:
[trigger]...Your Trigger Stuff Here...[/trigger]
08-04-2006, 10:31 AM#3
AtOmIc_PeAnUt
Trigger:
Return To Silverthal
Collapse Events
Unit - A unit enters Return Home <gen>
Collapse Conditions
(Triggering unit) Equal to Paladin 0010 <gen>
Quest Equal to 1
Collapse Actions
Sound - Play QuestCompleted <gen>
Quest - Mark Quest1 as Completed
Camera - Apply Gate Cam <gen> for Player 1 (Red) over 0.00 seconds
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 0.00 seconds
Selection - Clear selection for Player 1 (Red)
Cinematic - Disable user control for (All players)
Unit - Move Paladin 0010 <gen> instantly to (Center of Village Approach <gen>)
Unit - Order Paladin 0010 <gen> to Move To (Center of Return Home <gen>)
Unit - Order Captain Falassion 0009 <gen> to Right-Click Paladin 0010 <gen>
Cinematic - Flash a speech indicator for Captain Falassion 0009 <gen> of color (100.00%, 100.00%, 100.00%) with 0.00% transparency
Cinematic - Send transmission to (All players) from Captain Falassion 0009 <gen> named Captain Falassion: Play No sound and display Thorohain, damn it .... Modify duration: Add 0.00 seconds and Wait
Wait 15.00 seconds
Cinematic - Flash a speech indicator for Paladin 0010 <gen> of color (100.00%, 100.00%, 100.00%) with 0.00% transparency
Cinematic - Send transmission to (All players) from Paladin 0010 <gen> named Thorohain: Play No sound and display You too Falassion, .... Modify duration: Add 0.00 seconds and Wait
Wait 15.00 seconds
Cinematic - Flash a speech indicator for Captain Falassion 0009 <gen> of color (100.00%, 100.00%, 100.00%) with 0.00% transparency
Cinematic - Send transmission to (All players) from Captain Falassion 0009 <gen> named Captain Falassion: Play No sound and display A group of travelli.... Modify duration: Add 0.00 seconds and Wait
Wait 15.00 seconds
Cinematic - Flash a speech indicator for Captain Falassion 0009 <gen> of color (100.00%, 100.00%, 100.00%) with 0.00% transparency
Cinematic - Send transmission to (All players) from Captain Falassion 0009 <gen> named Captain Falassion: Play No sound and display However, they look .... Modify duration: Add 0.00 seconds and Wait
Wait 15.00 seconds
Cinematic - Flash a speech indicator for Paladin 0010 <gen> of color (100.00%, 100.00%, 100.00%) with 0.00% transparency
Cinematic - Send transmission to (All players) from Paladin 0010 <gen> named Thorohain: Play No sound and display And I suppose nothi.... Modify duration: Add 0.00 seconds and Wait
Wait 10.00 seconds
Cinematic - Flash a speech indicator for Captain Falassion 0009 <gen> of color (100.00%, 100.00%, 100.00%) with 0.00% transparency
Cinematic - Send transmission to (All players) from Captain Falassion 0009 <gen> named Captain Falassion: Play No sound and display You know me too wel.... Modify duration: Add 0.00 seconds and Wait
Wait 10.00 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 1 (Red)
Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 0.00 seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
Cinematic - Enable user control for (All players)
Unit - Change ownership of Captain Falassion 0009 <gen> to Player 1 (Red) and Change color
Game - Display to (All players) the text: |cff8AC4DFQuest Jou...
Quest - Mark Quest2 as Discovered
Quest - Flash the quest dialog button
Sound - Play QuestNew <gen>
Set Quest = 2
Wait 5.00 seconds
Sound - Play Hint <gen>
Game - Display to (All players) the text: |cff8AC4DFHELP:|r W...
Trigger - Turn off (This trigger)

Hmmmm, OK hopefully that was right, should be the trigger for the little cutscene after which unit portraits vanish

PS: I have seen other maps with different icons and info on the counters at the top for gold, lumber and food, and I would have a look at those, but I cant remember which maps they are lol
08-04-2006, 10:49 AM#4
Wyvernoid
Find them in the "Advanced">>"Game Interface", there are some icon settings in it.
Hope I didnt misunderstand you.