HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Concept environment for Revival of the High Elves

08-12-2006, 03:44 AM#1
Crazyrussian
The concept art for Revival of the Hight Elves project.




More will come.
Attached Images
File type: jpg888.JPG (373.4 KB)
File type: jpg888A.JPG (280.1 KB)
File type: jpg888b.jpg (309.3 KB)
08-12-2006, 04:07 AM#2
Razernok
awsome, I really like the last two images.
08-12-2006, 04:37 AM#3
jigrael
wow I wish I could paint like that. I like the first one more than the other(I luv cool perspective) GJ!
08-12-2006, 07:29 AM#4
Crazyrussian
More of the environment.

Small human vilage at elven lands.

Corelpainter, from scrach.

08-12-2006, 10:06 AM#5
erwtenpeller
I would prefer it if you would upload your images here or use direct links from image shack reather then thumbnail-redirects.

If you find your images are too big for that, wc3c offeres [thumbnail] tags especially for large off-site images.

----------

Not one of my favorites. The horse cart seems to pop out of the painting a lot, possibly due to diffrent shading values.

ALso, to the left there are some thunderclouds that threaten the landscape, it would have been nice if those threw some more shadow onto the land, to bring that contrast forward a bit more.

I understand that phasing the landscape to purple is an artistical choice, and ironically the wc3 engine does the same, but i'm not quite sure how and why thise color shift could be explained. Are these the magics of Quel Thalas at work? or Dalaran?

WHat i find most dissapointing however is that it is supposed to be a concept of a human village, yet the village itself is really blurry and detailless. The architexture is non-existant, wich is odd since it jumps forward in most of your other envoiromental concepts.
08-12-2006, 09:13 PM#6
Crazyrussian
Thanks, but explain why the cart seems to pop of the painting, why there needs to be shadow under distant clowds, and what color should be in the distance, why is it important to see details of the vilage in distance?


I can explain and back up everything, I want you to explain/show me the reasons, please make something simmilar to that and show me what will make cart not to seem to pop out, make cool shadows, make perfect color for distance, and render detailed vilage. Because I want to understand what I did wrong.

When you do that don't use pictures to refrence, do what I did, start from blank white image and oil pastel brush in corelpainter and your head, If you can show explain my mistakes and how it can be done better then thanks, if not, then you comment is useless.
08-13-2006, 03:51 AM#7
LightKirtar
Do as I say, not as I do.
08-13-2006, 10:04 AM#8
Crazyrussian
If you can't do it then you don't know it. You words mean nothing if don't understand what you are talking about.

How can you tell me about the cart falling out when you don't know how to make it not fall out?

Please show me exactly how to make the cart "not fall out". If you can't help me then why write comments?
08-13-2006, 10:53 AM#9
Crazyrussian
Inside the Elven temple.
Attached Images
File type: jpg888d.JPG (498.7 KB)
08-14-2006, 09:41 PM#10
LightKirtar
Quote:
Originally Posted by Crazyrussian
If you can't do it then you don't know it. You words mean nothing if don't understand what you are talking about.

How can you tell me about the cart falling out when you don't know how to make it not fall out?

Please show me exactly how to make the cart "not fall out". If you can't help me then why write comments?
Consider yourself lucky youre getting even advice on what the errors are. Its not other people's job to fix your paintings. If theyre wrong, theyll be wrong if you dont fix them yourself. Maybe you should stop being so cocky for a little bit , take a step back and take a good look at your art. Your referenced drawings are fantastic but the rest is lacking. The anatomy and perspective on your imagination drawings are off.
08-15-2006, 07:03 AM#11
antihero
Quote:
Originally Posted by Crazyrussian
You words mean nothing if don't understand what you are talking about.

Surely someone doesn't have to be an expert in art to give advice. The mind is quickly able to discern something that is amiss in a image even if the person is unable to understand how it would be fixed.

Do you have to be intimately familiar with the anatomy of the human body to tell that an arm is too long in a picture. If so I guess only those with medical degrees should be allowed to draw....
08-15-2006, 07:31 AM#12
Crazyrussian
Quote:
Originally Posted by LightKirtar
Consider yourself lucky youre getting even advice on what the errors are. Its not other people's job to fix your paintings. If theyre wrong, theyll be wrong if you dont fix them yourself. Maybe you should stop being so cocky for a little bit , take a step back and take a good look at your art. Your referenced drawings are fantastic but the rest is lacking. The anatomy and perspective on your imagination drawings are off.


I'm thankfull for all of your people's comments, but I also need to use those comments to improove my paintings. So, I'm not asking for you to fix them, I'm asking you to give more information.

However, after making harsh comments, for some reason, YOU CAN'T back it up with good explanation. If you say that something is wrong, then proove me that.


LightKirtar - We are not talking about anatomy here.

And one more thing, about the anatomy...
Why you never answered me on this question?

Quote:
Originally Posted by LightKirtar
Give me a break, the arms are too short and it doesnt matter what muscles or bones are there. Arms doing something being drawn out of proportion or misplaced is a common mistake. If I used the specific bone names, now that would be a smartass comment. I wont bother to argue the point any further but please, youll get a far better response if youre open to crits. Resorting to personal insults is just pathetic.
-Cheers


Ok great critic, tell me what is anatomicaly wrong here.


08-15-2006, 10:18 AM#13
erwtenpeller
I'm not going to type a whole book of comments for you, i have more things to do with my life. I tried to give you some serious crits, still you act all cocky about it. I dont know a whole lot about how to paint certain stuff or how exactly to accief effects, especially in envoiromental paintings, but i sure as hell can see when something seems off. Sometimes people just dont see it in they're own work, i have that kinda thing all the time. People say like "heh, his right arm might be off", i take a step back, observe again, and if i feel they are right, i might fix it.

I'm not going to lock this thread yet, i'm going to do it diffrently this time. W're going to have this discussion, and when we have either reached an agreement or gone too far, i'll rince the thread of spam. Hows that sound?
08-15-2006, 11:18 AM#14
Crazyrussian
Sounds good.

If I comment on someones work and point out a mistake, then I write how to fix it and what can be better.
If you point out my mistake then tell me how to fix it and make it better.
If you can't then why comment?
I uderstand that you have more important things than writing books for me, but you can't even write one sentence explaining why the cart is falling out.
If you can't then the cart is NOT falling out

So, please don't comment at all. I don't need "oh your art is soo great" and I don't need "Oh your art look slike shit" becasue both of them are USELESS to
me.
Just enjoy the images.
08-15-2006, 11:53 AM#15
Tidus
These previews are "crazy"-awesome, you had any specially education ? Cause it is really impressive :D

Here is one improvment, add you new picture(s) to your first comment, so we do not have to search them one by one on different pages/comments and after "Edit" your first comment and adding the picture, you can write an new with "Updated", you can see a/an" ????? ", got it ? I wanna see more of that stuff or I am just interrested in more seeing of Rothe.