| 08-13-2006, 07:58 AM | #2 |
Check vars values... Only created timers can be started. |
| 08-13-2006, 08:31 AM | #3 |
Set the 'size' of the array in the variable editor to 12. |
| 08-13-2006, 10:35 AM | #4 |
I also see another Problem in your second Trigger, you use a variable, what happen if 2 heros dies at the same time? Because only 1 hero can be Dead_Hero. And @ DioD you can start a timer without a created timer window, i use them pretty often for background events. |
| 08-13-2006, 11:24 AM | #5 |
Ya, i think everybody does, common sense, 75% of my CF stuff uses timers. But who says i gotta use a window? |
| 08-13-2006, 11:30 AM | #6 |
He wasn't saying that you need a timer window for a timer, he was saying that the timer windows aren't working because the timers in the array don't exist (they haven't been created). That's why the size needs to be set to 12 in the variable editor. |
| 08-13-2006, 11:41 AM | #7 |
I though he would already have the array at 12, its pretty much common sense. If you have 12 players, your going to need 12 timers. |
| 08-13-2006, 11:44 AM | #8 |
Most arrays don't need to have any size value set, but when using GUI things like timers do need it, because that's what makes WE create the timers for you (which you can't do otherwise in GUI). |
| 08-13-2006, 06:28 PM | #9 |
well theres only 10 players and 2 comps and comps dont have heroes so what should i do about the dead_hero variable Edit: well i got the timer to work (by work i mean countdown) but when i gests to zero it stops and it doesnt revive my hero |
| 08-13-2006, 07:21 PM | #11 |
Why destroy the timer afterwards? |
| 08-13-2006, 07:35 PM | #12 | |
Quote:
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| 08-13-2006, 07:55 PM | #14 |
No you propably didn't understand. For changing the Dead_Hero will have to change the system itself. Make the trigger like mine for now and it will work.Believe me, writing a new trigger will be easier than changing your current one. If you want, I can write you one. |
| 08-13-2006, 08:11 PM | #15 |
alright, than if you have the time could you write on up for me? thanks |
