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[Request]Shooting Spell

08-18-2006, 03:02 AM#1
Darkfox2002
I was wondering how to make it so when a unit uses a spell it will fire a damaging projectile from his current facing position?
08-18-2006, 04:14 AM#2
Tim.
Are you an idiot? Wrong forum. Moved.
08-18-2006, 05:25 AM#3
st33m
Uh.

Ok, nothing in your post explains everything.

Heres a few ideas:

FoK with 1 target
Shockwave
Stormbolt
08-18-2006, 05:46 AM#4
Punisher_x
Quote:
Originally Posted by Tim.
Are you an idiot? Wrong forum. Moved.
Tim Stop being Rude to people. Just because your admin of this site doesnt mean you can be rude to people. Being disrespectful only makes people not wanna come to the site.
08-18-2006, 05:47 AM#5
Blade.dk
Quote:
Originally Posted by Tim.
Are you an idiot? Wrong forum. Moved.

Are you an idiot? Wrong forum. Moved.
__

This doesn't belong in T&S, Tim.
08-18-2006, 04:36 PM#6
Darkfox2002
Quote:
Originally Posted by st33m
Uh.

Ok, nothing in your post explains everything.

Heres a few ideas:

FoK with 1 target
Shockwave
Stormbolt

No ok see I want it so when the spell is clicked it instantly fires without having to select a target for the spell.
08-18-2006, 04:41 PM#7
Vexorian
Use thunderclap that targets none then when unit casts that thunderclap create a dummy and make it shoot shockwave at a polar projection based on the unit's facing angle (create the caster on the position of triggering unit)
08-21-2006, 05:56 AM#8
Hydrolisk
err, why don't you just use breath of fire? pretty sure thats it's only just a close range shockwave. just change the spell. breath of frost probably works too though. then again, i don't know what would happen if the target had drunken haze... meh.
11-01-2006, 11:58 AM#9
zeroXD
Like vex said, use some instant cast spell like thunder clap, channel, something, then just change the spells options in the object editor to not do anything at all, then go to the trigger editor, make some event that detects that you cast your spell, then create a dummy unit, add an expiration timer to it, then shockwave(or something), and issue the shockwave order something like 200 towards the caster's facing.
11-01-2006, 12:49 PM#10
Vexorian
hmnn zero, this thread is kind of old...
11-01-2006, 01:01 PM#11
zeroXD
Quote:
Originally Posted by Vexorian
hmnn zero, this thread is kind of old...

Oh, sry i just noticed the date =)