HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Jedi bitch (wip)

08-20-2006, 01:32 PM#1
Nasrudin
This is my first model with a decent set of custom animations. I have to make only two more animations and then I can start changing the mesh.

Possible concept here: http://starwars.wikia.com/wiki/Image:Aayla.jpg
Attached Files
File type: mdxdrowjedi.mdx (86.0 KB)
08-20-2006, 01:52 PM#2
FinalTyrant
Interesting title for a thread =P

Can we get some pics though?
08-20-2006, 02:59 PM#3
Nasrudin
There isn't much to see for now apart the animations. Download and judge.
08-20-2006, 03:44 PM#4
Guesst
That is great! I think Attack Lawl and Slam are my favorites. Something about those movements really gives these animations a uniquely agile feel.
08-22-2006, 09:31 AM#5
Nasrudin
Thanks Guesst. And now, ladies, after some more refining and retouching, the animations are finally DONE!

Please comment while I'm going to buy beer.
Attached Files
File type: mdxtwilekjediX.mdx (84.2 KB)
08-22-2006, 09:37 AM#6
erwtenpeller
most of the animations look a little stiff and choppy. You should move more parts of the body more dynamically, right now its a little systemetical. Like *STEP FORWARD!* and then *SCHOP WITH BLADE*, while it might look better of the choppin' commences about half way through the step forward. Just an idea.
08-22-2006, 12:29 PM#7
Nasrudin
Wich ones you find robotic exactly? I've tried my best to make them smooth.
08-22-2006, 01:46 PM#8
jigrael
the only anim I didnt like is stand 2, all the others look great GJ
08-23-2006, 11:59 AM#9
Nasrudin
Now seriously people, if you don't clearly tell what do you think is wrong, how can I fix it?
08-27-2006, 04:22 PM#10
mr.staby
If you don't post .gifs us lazy bastards will have to download the model to view animations and that makes us sad panda's
08-27-2006, 04:33 PM#11
Rising_Dusk
I remember trying this and thinking like Erwt does.
I would have to agree, it does seem kind of stiff-like.

However, it's certainly not bad.
The animations I thought were kinda stiff were the attack animations, they seem like the motions aren't fluid. You know what I'm trying to say?
They just come off as forced movements, not fluid and natural.
I hope that made some sense. :3
08-27-2006, 05:52 PM#12
Nasrudin
Attacks are stiffy? O_o Maybe you are confusing with that monk I sent you.
08-27-2006, 06:01 PM#13
Rising_Dusk
No, I just looked at it again to be sure.
I think it might also look weird because the model has no texture --

But I do think that the motions are a little off.
Like in some attack animations when viewed in Magos' editor, her head snaps around.
Don't get me wrong, they might still look quite nice in game, I haven't tested. :P

To be fair, the best looking one was the backflip attack slice.
That sort of fluidity of motion is what you should aim for in all of them.
I'm not saying any of them look bad, but they could be slightly better in that regard.

I still like them though. :P
08-27-2006, 08:18 PM#14
jigrael
in stand 2 she seems out of balance, when I see that anims It seems as if shee has no weight, she seems to float when moving her feet.
08-27-2006, 09:02 PM#15
Freakazoid
Quote:
Originally Posted by jigrael
in stand 2 she seems out of balance, when I see that anims It seems as if shee has no weight, she seems to float when moving her feet.

Jedi trick !