| 08-21-2006, 08:47 PM | #2 |
Hmm I dont see any problems. Are you sure they are allies ? Create a trigger at the map init to be sure. I will look into it :) |
| 08-21-2006, 09:47 PM | #3 |
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| 08-21-2006, 10:42 PM | #4 |
Don't bealive everything that you see (or hear), but have you tried what I told you ?? |
| 08-21-2006, 11:45 PM | #5 |
No, I have not. Maybe you're right, but the information is right there... so I dont see how (no offense...). |
| 08-22-2006, 10:29 AM | #6 |
Just do it, WE is a mysterious program! |
| 08-22-2006, 10:42 AM | #7 |
Yeah, this happens to me, too. I think "Scenario Properties" does not count for triggers. |
| 08-22-2006, 05:44 PM | #8 |
Allright. So what SHOULD I do? Check if they are in a group SHOULD fail, if what you're saying is true. Should I add them to a group at map initialization? |
| 08-22-2006, 06:25 PM | #9 |
Just make them allies/enemies, 1 by 1 player. |
| 08-22-2006, 07:10 PM | #10 |
Okay. |
