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Increasing unit range

08-23-2006, 08:00 PM#1
Mystic
I don't want an upgrade, I want an ability that increases the attack range of units (so I can put it on an item). I can not figure out a way to do this. I tried triggers, but it appears with triggers you can't change unit stats. Is this impossible without JASS or something?
08-23-2006, 08:08 PM#2
Thunder_Eye
it is impossible
08-23-2006, 08:09 PM#3
Captain Griffen
You'll need multiple unit types.
08-23-2006, 08:09 PM#4
blu_da_noob
You can't change the attack range of a unit with standard triggers.
08-23-2006, 08:13 PM#5
Thunder_Eye
or if possible that pipedream might be able to do an native for this in the native pack
08-23-2006, 09:05 PM#6
Jacek
only ways to change range of unit I know of is:

1) Long Rifles upgrade

2) use Orb to enable second long-range attack

3) I've heard WE Unlimited has set unit attack range trigger
08-23-2006, 09:08 PM#7
King Klear
I believe the ability you need is War Club.

I once helped with a map that used it for this purpose.
08-23-2006, 09:48 PM#8
Mystic
Quote:
Originally Posted by Jacek
only ways to change range of unit I know of is:

1) Long Rifles upgrade

2) use Orb to enable second long-range attack

3) I've heard WE Unlimited has set unit attack range trigger

Yeah long rifles and improved bows, but, both are upgrades. I might go with the orb thing, only problem is that I plan on having more than one of these items with different increments.

How can I use war club to achieve it?

Also, this is not to allow melee to have ranged, but to have ranged have longer range. Once I have the ability I'm using triggers to do this. The item will have no effect on melee units.
08-23-2006, 10:19 PM#9
moyack
About war club:

You need that the ability's owner has a second attack with a greater range, because this ability let you change temporaly from one attack type to another. So the "solution" would be giving to all the heroes in your map a second attack with an increased range.
08-23-2006, 10:25 PM#10
Mystic
Bleh, nevermind then. I guess I won't have this in my map.