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Buildings on fire model

08-25-2006, 06:18 AM#1
Mystic
Can I use the model of a building on fire (when damaged) for a unit or something? I want to make a building that is permanently, well, on fire.
08-25-2006, 06:44 AM#2
Wyvernoid
Make it permanently, well, 50% of its life.
08-25-2006, 06:55 AM#3
Mystic
Thanks for mocking me :D

Anyway, I can't do that, because it's going to be an actual building, one that is used by the player. Having it be at half health doesn't quite make sense for that.
08-25-2006, 06:59 AM#4
Wyvernoid
Sorry for mocking ..... ;-P
Go into the Buff/Effect Tab and look for some effects called "Building damage".
And create a evasion ability with no chance to evade, then set its "Stats - Effect" to that effect you just found.
Then give this Not-Evading Evasion to your builing.

Sweet! ^^
08-25-2006, 07:49 AM#5
Mystic
Ah, thank you, that helps a lot. This topic can be closed now.
08-25-2006, 03:00 PM#6
erwtenpeller
Dont use evasion. Use either special FX triggers, or the Sphere abilty. (its the one that gives the bloodmage its hovering balls).

I forgot what exactly the names of the building-damage attatchment point where... It'd be hawt if someone could post them here. So you can actually like... Mimic the whole on-fire thing.

If the buildings are permanent you could always make doodads from the building damage models and place them "into" the buildings, for some more diversity in flame.
08-25-2006, 03:02 PM#7
FrankHamand
whats wrong with evasion?
08-25-2006, 03:20 PM#8
Rao Dao Zao
Sprite First
Sprite Second
Sprite Third

There might be more, if it's a big building, but I don't think so.