| 01-01-2003, 04:04 PM | #1 |
i wanna make a system that works like this but cannot find all the right code to do it...: there are 2 teams in my map. each team has 10 zepplins. when a unit enters TeamXChangeOwner region, change owner of entering unit to player 11/12 and load the unit into a random non-full zepplin. i can get the change owner action right, but i cannot get the load unit into random non-full zepplin action to work.. (dunno how to detect whether a zeppelin is full or not) |
| 01-01-2003, 09:22 PM | #2 |
Just tell them all to load into one zeppilen. Have another trigegr that fires every time a unit is loaded: have this trigger add 1 to a global each time if [global / 8] = [(round up) global \ 8] , tell them all to load into zepplin [(round up) integer (global / 8)] but that may be too mathy for you ;) if it is, just extend it to several triggers |
| 01-08-2003, 08:50 AM | #3 |
what is a global? |
| 01-08-2003, 11:39 PM | #4 |
global = global variable - the things you make in the variable menu and work everywhere ;) local = local variable - the things you define in jass triggers |
