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I have some questions on custom spells

09-02-2006, 09:45 PM#1
Nite
Hi everybody, here are the problems :)

1- is there a way to make a timed aura? i mean an aura that works for a specific time after beeing activated like a normal spell

2- is there a way to make an ability that increase attack speed and damage of the unit for a specific time?

3-is there a way to add stats point to a hero by using a custom uppgrade without the use of a trigger?

4- is there a way for add a specific buff to an unit for a specific time? (without any other unit to cast any spell on this unit)

5- how can i increase the damage of an hero from triggers? (i mean with the damage added shown with "+damage" after the normal damage of the hero (like it happens with roar but without any buff)


thanks in advance for any reply ;) hope is the true forum ^^

bye
09-02-2006, 09:59 PM#2
Blade.dk
1. Yes, just trigger it using timers or something, everything can be made timed.

2. Doesn't abilities like that already exist in the game?

3. You can use hidden abilities (Attribute Bonus), I don't think you can use upgrades.

4. I don't understand your question.

5. Again, use hidden passive abilities (see Bonus Mod) and add them to the hero with triggers.
09-02-2006, 09:59 PM#3
Alevice
Quote:
Originally Posted by Nite
1- is there a way to make a timed aura? i mean an aura that works for a specific time after beeing activated like a normal spell

Roar, divine shield, and frenzy come to my mind.

Quote:
Originally Posted by Nite
2- is there a way to make an ability that increase attack speed and damage of the unit for a specific time?

Base it off an item ability perhaps?

Quote:
3-is there a way to add stats point to a hero by using a custom uppgrade without the use of a trigger?

Not to the best of my knowledge, but could be faked by having a spell that looks like an upgrade, but casts a tome of <bleh> spell.

Quote:
4- is there a way for add a specific buff to an unit for a specific time? (without any other unit to cast any spell on this unit)

?

Quote:
5- how can i increase the damage of an hero from triggers? (i mean with the damage added shown with "+damage" after the normal damage of the hero (like it happens with roar but without any buff)

Hidden passive based off some item ability.


Note all of these comes off the ttop of my head, there might be many discrepancies on this. :P
09-02-2006, 10:07 PM#4
shadow1500
For #4, you can use my buff system.
09-02-2006, 10:42 PM#5
Nite
Quote:
Originally Posted by Blade.dk
1. Yes, just trigger it using timers or something, everything can be made timed.

uhm.. i still dont get how, for example, i could make the archmage brillance aura a timed aura... can anyone explain?

thx
09-02-2006, 10:54 PM#6
iNfraNe
Use a dummy spell, when it's cast give the unit the aura, and after some time, remove it again.
09-03-2006, 02:28 PM#7
BertTheJasser
And put the aura in a disabled spellbook to hide its icon (in case the aura has a icon).