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Recruiting for an 'Epic' Orpg

09-04-2006, 10:48 PM#1
Freakazoid
Sign up here!

I almoast finished the terrain, and when I say real EPIC, I mean a 480x480 map, and units move a lil slower and they are a lil smaller.

Info:
Map type: Multi-Player ORPG
Number of Players: 10
Map Size: 480x480
Tileset: Ashenvale (Costum)
Hero Maximum Level: 320
Number of Heroes: 8
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*Assassain*
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A classical stealth, all those ninja stuff.
Abilities: TBA

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*Marksman*
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The long ranged hero that will have 2 mods. Walking mode/Aiming mode (no not FPS or crap like that), he carries a rifle and deals piercing damage.
Abilities: TBA
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*Monk*
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The ultimate no-wepon fighter that uses fists and legs. Notable to endurance.
Abilities: TBA

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*Shamanist* (or just shaman)
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The battle mage, that uses swords and controls powers of the nature.
Abilities: TBA

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*Templar*
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The "tank", that has nice number of HP, and large number of armor.
Abilities: TBA

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*Warrior*
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Hes a warrior, nuff said
Abilities: TBA

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*Light Mage* (or Cleric)
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The main healer, and positive buffer. Uses wands and staves!
Abilities: TBA

-------------------
*Dark Mage* (or Necromancer)
-------------------

Destruction magic, rise dead, and negative buffer. Also uses wands and staves!


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More info tommorow!
Attached Images
File type: jpgMW_1.jpg (91.0 KB)
File type: jpgMW_2.jpg (138.3 KB)
File type: jpgMW_3.jpg (127.3 KB)
File type: jpgMW_4.jpg (142.1 KB)
File type: jpgMW_5.jpg (144.2 KB)
File type: jpgMW_6.jpg (98.3 KB)
File type: jpgMW_7.jpg (93.7 KB)
File type: jpgMW_8.jpg (79.6 KB)
File type: jpgMW_9.jpg (93.9 KB)
File type: jpgMW_10.jpg (96.2 KB)
File type: jpgMW_11.jpg (97.0 KB)
File type: jpgMW_12.jpg (106.0 KB)
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File type: jpgMW_14.jpg (125.8 KB)
09-04-2006, 11:21 PM#2
HernanG
O_0 I have seen a few good orpg maps... and their size was so much smaller... I doubt this could be finnished....

Multiplayer or Single?
09-05-2006, 06:46 AM#3
Captain Griffen
Edited your title, please keep titles sensible. Also update the post thread so as to comply with the rules (ie: include considerably more information).
09-05-2006, 09:21 AM#4
Freakazoid
Thx, its better. Maybe not in the first version, but It can easly be finished.
09-05-2006, 09:38 AM#5
Captain Griffen
You've got 24 hours to update this thread to have some decent info or I'm going to have to delete it.
09-05-2006, 10:53 AM#6
Freakazoid
Ok, as soon as I get home
09-05-2006, 11:08 AM#7
Thunder_Eye
isnt 320 a bit much?
09-05-2006, 12:14 PM#8
DeaD_MeN_WalkiN
Err Freak, This is NOT an insult but, Err maybe finish the already started projects before starting others? No offense dude but none of my buisness anyways.

If you need a beta tester I'm ere.

~Dead
09-05-2006, 01:27 PM#9
Aray
Quote:
Well.
I need LOTS of Object editing, well, nothin is done. I would do it my self, but Im gonna retire soon and I dont have much time now.
- I'm sorry freaky, but when looking back at my own experience with other map projects, this looks like on of those that will a) Not be finished b) Become crap. I know this sounds harsh, and that's just my own little hypothesis, but I still think you should take your time to reconsider this. It doesn't sound like you're gonna be doing that much yourself. If you really really want this project to happen (and get finished) then I suggest you do what you can on your own untill you're all dried out, then officially pass the project on to someone else who is capable of finishing it.

Take a look at any other popular and well made RPGs (wich is btw a smaller area/size than yours), most of them used about a year or more to get as far as they did. And also used their hours wisely, instead of making plans for retirement...

Hope you don't take this the wrong way, it's just a word of advice.

~ Aray
09-05-2006, 06:11 PM#10
Freakazoid
Quote:
Originally Posted by DeaD_MeN_WalkiN
Err Freak, This is NOT an insult but, Err maybe finish the already started projects before starting others? No offense dude but none of my buisness anyways.

If you need a beta tester I'm ere.

~Dead

Well, I will update my AoS, I will also do stuff for Wc3: WoW, mather of fact, I asked what needs to be done, and nobody replys.

SoV exhousted the hell out of me since 2004, it was to large to be done alone, I never got any help, so now I droped it. I will only finish the Interlude (cinematic). The same thing happened to Wc3: WoW, Me and Nas revived it in February asking for more team members, and all of them were like. "OMFG yea I will help you", "Just say what needs to be done man, Im IN!!!!", and nobody did nothing.

Aray, I will do everything I can for this map. It took me a long time to just terrain a 480x480 map.

As I said somewhere, I have a plan and the basic idea, and I want it to follow the game system like the link I posted above.

I never said I would do nothing, I told the status, and the truth.
09-05-2006, 08:59 PM#11
Anitarf
Quote:
Originally Posted by Freakazoid
As I said somewhere, I have a plan and the basic idea, and I want it to follow the game system like the link I posted above.
What link? Where?

I think your presentation isn't particularly good. You show the cliche heroes that nobody really cares about, but no story. Do you have a story at all, or is this just the usual "RPG" where you do nothing but kill creeps?

Also, the terrain is quite flat.
09-05-2006, 09:03 PM#12
Chriz.
You keep saying you're going to retire soon, so why start a new map?
09-05-2006, 09:04 PM#13
Freakazoid
Quote:
Originally Posted by Anitarf
What link? Where?

I think your presentation isn't particularly good. You show the cliche heroes that nobody really cares about, but no story. Do you have a story at all, or is this just the usual "RPG" where you do nothing but kill creeps?

Also, the terrain is quite flat.

Yea, I have no time for a better "presentation".

The terrain is kinda flat in areas, mostly becouse of the camera, and I want to to keep less doodad count and complex.
09-05-2006, 09:08 PM#14
Captain Griffen
Quote:
Originally Posted by Freakazoid
Yea, I have no time for a better "presentation".

The terrain is kinda flat in areas, mostly becouse of the camera, and I want to to keep less doodad count and complex.

If you don't have time for a better presentation, you don't have time to make this map.

Seriously, spend one minute just adding some basic stuff about gameplay.
09-05-2006, 10:09 PM#15
Karawasa
I think the time has come for you to make good on your talk and retire. That might sound bad, but it isn't meant to be taken in a bad way.

Why? This thread is a great example. This project currently will go nowhere. Thus instead of doing other things your wasting away at terraining for nothing. Some people simply don't have the flare to get things done, and right now it seems you have lost that flare. You even talk about retiring in your first post.

Take the losses and prevent more time wasted. Call it quits now before you fall even more behind.

I'm not the only one that is thinking this either... Practically everyone else in this thread had the same reaction. That should say something to you:

Retire