| 09-04-2006, 10:48 PM | #1 |
Sign up here! I almoast finished the terrain, and when I say real EPIC, I mean a 480x480 map, and units move a lil slower and they are a lil smaller. Info: Map type: Multi-Player ORPG Number of Players: 10 Map Size: 480x480 Tileset: Ashenvale (Costum) Hero Maximum Level: 320 Number of Heroes: 8 -------------------- *Assassain* -------------------- A classical stealth, all those ninja stuff. Abilities: TBA -------------------- *Marksman* -------------------- The long ranged hero that will have 2 mods. Walking mode/Aiming mode (no not FPS or crap like that), he carries a rifle and deals piercing damage. Abilities: TBA -------------------- *Monk* -------------------- The ultimate no-wepon fighter that uses fists and legs. Notable to endurance. Abilities: TBA ------------------- *Shamanist* (or just shaman) ------------------- The battle mage, that uses swords and controls powers of the nature. Abilities: TBA ------------------- *Templar* ------------------- The "tank", that has nice number of HP, and large number of armor. Abilities: TBA ------------------ *Warrior* ------------------ Hes a warrior, nuff said Abilities: TBA ------------------ *Light Mage* (or Cleric) ------------------ The main healer, and positive buffer. Uses wands and staves! Abilities: TBA ------------------- *Dark Mage* (or Necromancer) ------------------- Destruction magic, rise dead, and negative buffer. Also uses wands and staves! ------------------------------------------------------- More info tommorow! |
| 09-04-2006, 11:21 PM | #2 |
O_0 I have seen a few good orpg maps... and their size was so much smaller... I doubt this could be finnished.... Multiplayer or Single? |
| 09-05-2006, 06:46 AM | #3 |
Edited your title, please keep titles sensible. Also update the post thread so as to comply with the rules (ie: include considerably more information). |
| 09-05-2006, 09:21 AM | #4 |
Thx, its better. Maybe not in the first version, but It can easly be finished. |
| 09-05-2006, 09:38 AM | #5 |
You've got 24 hours to update this thread to have some decent info or I'm going to have to delete it. |
| 09-05-2006, 10:53 AM | #6 |
Ok, as soon as I get home ![]() |
| 09-05-2006, 11:08 AM | #7 |
isnt 320 a bit much? |
| 09-05-2006, 12:14 PM | #8 |
Err Freak, This is NOT an insult but, Err maybe finish the already started projects before starting others? No offense dude but none of my buisness anyways. If you need a beta tester I'm ere. ~Dead |
| 09-05-2006, 01:27 PM | #9 | |
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Take a look at any other popular and well made RPGs (wich is btw a smaller area/size than yours), most of them used about a year or more to get as far as they did. And also used their hours wisely, instead of making plans for retirement... Hope you don't take this the wrong way, it's just a word of advice. ~ Aray |
| 09-05-2006, 06:11 PM | #10 | |
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Well, I will update my AoS, I will also do stuff for Wc3: WoW, mather of fact, I asked what needs to be done, and nobody replys. SoV exhousted the hell out of me since 2004, it was to large to be done alone, I never got any help, so now I droped it. I will only finish the Interlude (cinematic). The same thing happened to Wc3: WoW, Me and Nas revived it in February asking for more team members, and all of them were like. "OMFG yea I will help you", "Just say what needs to be done man, Im IN!!!!", and nobody did nothing. Aray, I will do everything I can for this map. It took me a long time to just terrain a 480x480 map. As I said somewhere, I have a plan and the basic idea, and I want it to follow the game system like the link I posted above. I never said I would do nothing, I told the status, and the truth. |
| 09-05-2006, 08:59 PM | #11 | |
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I think your presentation isn't particularly good. You show the cliche heroes that nobody really cares about, but no story. Do you have a story at all, or is this just the usual "RPG" where you do nothing but kill creeps? Also, the terrain is quite flat. |
| 09-05-2006, 09:03 PM | #12 |
You keep saying you're going to retire soon, so why start a new map? |
| 09-05-2006, 09:04 PM | #13 | |
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Yea, I have no time for a better "presentation". The terrain is kinda flat in areas, mostly becouse of the camera, and I want to to keep less doodad count and complex. |
| 09-05-2006, 09:08 PM | #14 | |
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If you don't have time for a better presentation, you don't have time to make this map. Seriously, spend one minute just adding some basic stuff about gameplay. |
| 09-05-2006, 10:09 PM | #15 |
I think the time has come for you to make good on your talk and retire. That might sound bad, but it isn't meant to be taken in a bad way. Why? This thread is a great example. This project currently will go nowhere. Thus instead of doing other things your wasting away at terraining for nothing. Some people simply don't have the flare to get things done, and right now it seems you have lost that flare. You even talk about retiring in your first post. Take the losses and prevent more time wasted. Call it quits now before you fall even more behind. I'm not the only one that is thinking this either... Practically everyone else in this thread had the same reaction. That should say something to you: Retire |
