| 09-06-2006, 02:37 PM | #1 |
Just some pics of the interior of the Bahr'Tan temple, where the Scrolls of Aszune are kept hidden from the Norj'Hal (and the rest of Azeroth). She'll be breakin' into this place in Act II. If you haven't already, go check out "The Story of the Norj'Hal Elves" here. Edit: Original models (roof and temple wall material) made by Guesst. The walls of the vault are based on in-game units and triggers. |
| 09-06-2006, 06:25 PM | #2 |
they are looking very cool. perhaps u could replace those torchs with lamps |
| 09-06-2006, 06:58 PM | #3 |
llet, in the thumbnails the models doesn't look like they were from wc3 at all. |
| 09-07-2006, 02:00 AM | #4 |
are those blue beams the ziggurat missle going up? or is it a new model cuz i really want to see it, looks so dam cool >< |
| 09-07-2006, 03:31 PM | #5 |
Yes, the blue beams are Ziggurat missiles moving up and down by triggers. There's one trigger with a lot of coordinate information (x, y, and min / max Z), and one animating trigger that fires every 0.3 seconds to raise or lower the units' flying heights to the maximum or minimum values over a 0.6-second period. There are multiple units for each of the energy "columns" and their ascent / descent is staggered in the trigger (an integer counter increments and then cycles back to zero). Inside the temple there is a chase cam, so you can move around without the roof blocking your view. It's kind-of like the view you see in the screenshots. The maximum flying heights reach up to about 950 (1000 is the game limit). The nice thing about specifying a minimum flying height is that I can later raise that value, and the animating trigger will automatically adjust the flying patterns. Thus, I can select a few of the energy beams and raise them as if the vault were "opening." |
| 09-08-2006, 02:06 AM | #6 |
aww thought it was a model, +rep anyway looks so cool |
