| 01-01-2003, 11:00 PM | #1 |
Guest | When I make a new spell, and have it in my folder for abilitydata.slk, the editor opens up the one I modded and with the new spells (that I cant detect what is wrong) won't open because of the spells.. when I delete the new spells it runs fine when I dont change the first line of code (C;Y40;X1;K"AHtb") but when I change the first line of code so that its (C;Y409;X1;K"AHtb") meaning itll not overwrite a spell I want to use but make it a new one in the editor, IT CRASHES THE EDITOR!! What am I doing wrong!! PS: I use UMSWE newest version |
| 01-02-2003, 07:54 PM | #2 |
You need to update the 'B' line so that the maximum is high enough for the new spell to be included. -Fredric |
| 01-03-2003, 12:46 AM | #3 |
Guest | LoL found that out a few hours ago. Thanks though. |
