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Acathla Mission1 Pack

09-10-2006, 11:55 AM#1
abriko
Hi :)
Click image for larger version

Name:	AcathlaMission1pack.jpg
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ID:	12320 Here is the "Acathla mission1 pack" ( models, sounds, icons, terrain art ).
- All models ar fully usable, they come from the playable mission...
- Sounds are for the model's events sound and include one complete sound set ( spider mine )
- icons have their disabled form
- 3 terrains art include ( orange sand, rocky sand, zerg creep )

All files are put on their folder as the mdl path, terrain art, and events sound require.
Extract all files from the in the same folder to watch it in warcraft model editor for example ( Cyclope can't be open with this editor but work in WE and in game.
All files are on the picture preview, enjoy .... waiting Acathla mission 2 ^^

Pack is about 8mo, so it can't be Attached here, but i want to wc3campaigns host it because i don't have permission for a big trafic on my website :
http://www.wc3campaigns.net/files.ph...on1%20Pack.zip

And this can be usefull if you want import sound as the note event sound require it :
http://www.wc3campaigns.net/files.ph...eventsound.zip


LIST :

Acathla Mission1 Pack by Abriko

Models

>> Units ( fully animated ) :

Vulture + portrait
Spider mine + portrait
Cyclop + portrait

>> Units ( animated with exceptions) :

Cyclop eggs ( no walk, no attack )
Cyclop baby ( no walk, no attack )
Blue Ground Tag ( no walk, no attack )


>> Units ( only stand ) :

Outpost ( with fully animated portrait )
Gun tower
Info Ground Tag
Green ground Tag
Zerg eggs ( mission1 version )

>> Doodads :

Wood box
Woods boxs (2)
Woods boxs (5)
Metal Box with parachute
Cyclop nest
Cyclop parasited nest
Great Rock ( 3 variations )
Minerals ( 4 variations )
Broken egg
Walkable rock ( 3 variations )
Volutes
Zerg hole

>> Doodads ( animated )

Fissure ( 2 variations )
Geyser ( 3 variations )
Vespene geyser ( 3 variations )


>> Specials effects :
Repairing ( 2 variations )

>> Missile art :
Vulture missile

>> Skinned models :
Parasited spire

>> Item :
Spider mine pack


Sounds
Vulture event sounds
Cyclope event sounds
Spidermine event sounds
Spidermine sound set
Destructible rocks sounds
UI campaign main menu event sounds


Splats
Cyclop stand2 splat event

Terrain arts

Orange sand
Rocky orange sand
Zerg creep

Icons :
Vulture unit
Vulture repair
Outpost unit
Ground marker unit
Spidermine burrow
Spidermine unburrow
Spidermine automatic explosion
Spidermine selfdestruct
Spidermine unit ( 4 variations for stock )
Minerals
Hatchery unit
Vespene
Order set ( mission1 version )
Gun tower


Extras :
Grinder
Spidermine (+1)
Spidermine (transfert)
Overlord unit
Sentry gun ( mission1 version )
Herse

MODELS FROM MISSION 1 NOT INCLUDED
( not finished models, it was just cinematic version, you have to wait Mission2 Pack ^^ ( this one will be very big ) ):
Overlord
Drone
Hatchery
Ultralisk
Attached Images
File type: jpgAcathlaMission1pack.jpg (306.2 KB)
09-10-2006, 11:56 AM#2
Rising_Dusk
I think I can speak for everyone when I say this is absolutely gorgeous.
Hands down, I can't think of a single other word to describe it all.
09-10-2006, 12:24 PM#3
General Frank
Some other word to describe the feelings of other Acathla fans(like me):
Godlike, Impressive and 'Hell, he finally give them for download' (No offense)
09-10-2006, 12:27 PM#4
Archian
Looks very interesting, well done
09-10-2006, 12:31 PM#5
Rising_Dusk
Quote:
he finally give them for download' (No offense)
I firmly believe no person who submits anything was ever obliged to do so.
That is why when things like this are submitted they mean so much, because it shows some level of faith in the community.
That alone says a lot about a person.
09-10-2006, 01:06 PM#6
Chriz.
Is all of that made by you personally?
09-10-2006, 01:34 PM#7
abriko
Thx very much all :)
That's important for me ^^
And yes it's made by my self (models, skins etc are just a part of the work on mission1 that took 2 year to realize ), 2 exceptions : Some talking animation on vulture portrait and all talking animation on Outpost portrait are made by Makaku, and missile vulture animations made by Cookie ( made before Art tools coming, that's why i asked him to animate it ). That's it ^^
09-10-2006, 02:09 PM#8
moyack
I've played your ACATHLA campaign and it's impressive the professionalism which was made this mod. I'll looking for the second campaign :)

Project Revolution could use this fantastic models, they're really neat.
09-10-2006, 03:23 PM#9
General Frank
You mean mission, not campaign, aren't you, moyack?
09-10-2006, 03:32 PM#10
Vexorian
I am gonna upload them to the file system asap. All right, it has sounds, models and icons, I don't know where to move it.
09-10-2006, 04:57 PM#11
Callahan
The model section seem to be appopriate.
09-10-2006, 10:10 PM#12
erwtenpeller
I'm allmost ashamed to say this... But the rules clearly state that submissions need ingame screenshots. That means that a screenshot needs to be added in wich all of the model and texture content is visible.

I'm sorry but even a brilliant submission like this will have to meet our tandards.

It also needs a full list of its content.
09-10-2006, 10:41 PM#13
Turkey_Slayer
The rules do nothing other than suck. Besides, stuff like this deserves exceptions. :P
09-10-2006, 10:57 PM#14
Vexorian
Quote:
Originally Posted by erwtenpeller
I'm allmost ashamed to say this... But the rules clearly state that submissions need ingame screenshots. That means that a screenshot needs to be added in wich all of the model and texture content is visible.

I'm sorry but even a brilliant submission like this will have to meet our tandards.

It also needs a full list of its content.
I am ashamed to say this, but this does have an ingame screenshot, now if you expect him to make an in game screenshot per model then you are asking too much.

Edit: I added 2 ingame screenshots that I found in the gallery...
09-10-2006, 11:27 PM#15
shadow1500
Quote:
I added 2 ingame screenshots that I found in the gallery...
The pack (unfortunatly) doesn't have those two units..