Nope, You can select "Player 1 red" 2 etc..
This is what i have so far
it works, it waits 14 seconds, displays the text for long enough...
however panning the camera, i'd have to do "pan cam for player 1, 2, 3, 4, etc." and considering I have about 16 units to pan camera to, 10x 16 lol, (its 12, but I not great at multiplying) -.- thats 160 lines of trigger lolz...
instead of about 16 :/ -.-
Argh
Events
Map initialization
Conditions
Actions
Cinematic - Disable user control for (All players)
Cinematic - Turn subtitle display override On
Advanced - Turn cinematic mode On for Player 1 (Red) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 2 (Blue) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 3 (Teal) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 4 (Purple) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 5 (Yellow) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 6 (Orange) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 7 (Green) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 8 (Pink) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 9 (Gray) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 10 (Light Blue) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 11 (Dark Green) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 12 (Brown) over 1.50 seconds
Cinematic - Send transmission to (All players) from Fr0zen Escaper 0056 <gen> named (Name of Player 1 (Red)): Play No sound and display (Hello, I am a mind controll unit. In a short while you will be shown what everything does. Makers goal: escape the maze that + ((Name of Player 1 (Red)) + will make. The makers goal: make a fun and challanging for the escapers.)). Modify duration: Add 14.00 seconds and Wait
Wait 14.00 seconds
Cinematic - Send transmission to (All players) from Leave Summoner 0057 <gen> named Leaves Summoner: Play No sound and display I am the leave summ.... Modify duration: Add 7.00 seconds and Wait
Wait 7.00 seconds
GOT IT! WOOT
Argh
Events
Map initialization
Conditions
Actions
Cinematic - Disable user control for (All players)
Cinematic - Turn subtitle display override On
Advanced - Turn cinematic mode On for Player 1 (Red) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 2 (Blue) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 3 (Teal) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 4 (Purple) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 5 (Yellow) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 6 (Orange) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 7 (Green) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 8 (Pink) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 9 (Gray) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 10 (Light Blue) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 11 (Dark Green) over 1.50 seconds
Advanced - Turn cinematic mode On for Player 12 (Brown) over 1.50 seconds
Cinematic - Send transmission to (All players) from Fr0zen Escaper 0056 <gen> named (Name of Player 1 (Red)): Play No sound and display (Hello, I am a mind controll unit. In a short while you will be shown what everything does. Makers goal: escape the maze that + ((Name of Player 1 (Red)) + will make. The makers goal: make a fun and challanging for the escapers.)). Modify duration: Add 14.00 seconds and Wait
Wait 14.00 seconds
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - Pan camera for (Picked player) to (Position of Leave Summoner 0057 <gen>) over 2.00 seconds
Cinematic - Send transmission to (All players) from Leave Summoner 0057 <gen> named Leaves Summoner: Play No sound and display I am the leave summ.... Modify duration: Add 7.00 seconds and Wait
Wait 7.00 seconds
I GOT IT WOOT
before I had the other things inside the "Player group" I just put them outside it, and used it like a normal line thingy :) and it worked thanks for helping