| 09-12-2006, 07:22 PM | #2 |
You say it worked before, what exactly did you do before it stopped working? Have you changed anything in the trigger itself? |
| 09-12-2006, 07:25 PM | #3 |
I haven't changed anything except adding the two "trigger off's" at the end. |
| 09-12-2006, 07:55 PM | #4 |
and are you turning the trigger on somewhere else? |
| 09-12-2006, 08:11 PM | #5 |
All triggers are on from the start. Remove Allrandom turns off Allrandom and Pan Cam Allrandom after 10 seconds, since there's a 10 second wait until you can buy heroes. Pan Cam Allrandom and Allrandom starts when someone types -ar or -allrandom. Pan Cam Allrandom ONLY moves the camera for each player. |
| 09-12-2006, 08:14 PM | #6 |
The problem is that the for-loop only executes once... I tried adding "Display message to all" to Else, but it never showed. So.. What the hell is wrong with the for-loop? |
| 09-12-2006, 08:26 PM | #7 |
Your wait might be screwing up the loop, Integer A is global. |
| 09-13-2006, 12:30 AM | #8 |
Myea... I actually made a new integer and made the loop with that and it works. So I guess somewhere I have a "for each Integer A from 1 to X" running that screws it up if you run -ar at some point while the other Integer A loop is executing. So thanks! |
| 09-13-2006, 12:26 PM | #9 |
You might use an integer variable instead of integer A in the loop, then it will work fine, i hope. I never use integer A or B if i have to use waits in them, something allways ends completely screwed up. |
| 09-13-2006, 05:36 PM | #10 |
That's what he just did. |
