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Hmm? wisp wheel, how can I do it -.-?

09-14-2006, 11:33 PM#1
Fr0zenLord
I need to make a small wisp wheel, i've done it before, and a few things happen, they either "Dont move" or they "Twirl in and in and in, until their at the center"
I need them to rotate around it -.- can anyone help me?
09-15-2006, 10:23 PM#2
illidan92
Can we get the trigger?
09-17-2006, 07:25 AM#3
Fr0zenLord
I dont have a trigger for it, I said "I have done it before" (previous map)
09-17-2006, 09:42 AM#4
oNdizZ
then why not just copy it from that?
make sure the wisps dont got any collision are fliers etc.
use a periodic timer and move them with polar projectiles.
09-17-2006, 09:48 AM#5
Fireeye
I attached a map to this post, it should help you and btw. please use the search function.
When you want to use more than 1 wheel at the same time you have to add an array to the center point and the unit-group.
Then make a loop in the move Trigger and change it to
Trigger:
Unit Group - Pick every unit in UnitGroup[Integer A] and do (Actions)
Collapse Loop - Actions
Set tmp_point = (Center[Integer A] offset by UnitDistance[(Custom value of (Picked unit))] towards (Real + UnitAngle[(Custom value of (Picked unit))]) degrees)
Unit - Move (Picked unit) instantly to tmp_point, facing ((Real + UnitAngle[(Custom value of (Picked unit))]) + 90.00) degrees
Custom script: call RemoveLocation(udg_tmp_point)
I hope i didn't forget anything.
Attached Files
File type: w3xWheel.w3x (13.3 KB)