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New Advanced RPG

01-02-2003, 01:29 AM#1
Guest
Nex's Advanced RPG
I am currently working on a 4-5 player RPG, with new spells, sounds, and effects, etc..

If anyone would like to help me, please don't hesitate to ask.

I am especially interested in people who can make advanced triggers (like leaderboards, since those things never seem to work for me) and also some who knows how to program a good scenario AI.

My AIM is: Nexus330
or just e-mail me [address in sig.]
01-02-2003, 02:30 AM#2
Electromancer
Well, im working on spells alot for HC, but ill give whoever does your spells pointers. Such as different ways to get the data they want and such. Ill help whoever does the spells, i just wont do them all.
01-02-2003, 10:20 AM#3
Sytadel
I'm quite good with triggers, so I can help there. Plus I never seem to finish my own maps so I'd be happy to help with a project. I've also got some good ideas that I've always wanted to see in an RPG.
01-02-2003, 04:58 PM#4
DemonicSoul
yea i might lend a hand with triggers if u want
01-02-2003, 09:52 PM#5
Guest
I am currently working on the spells. But I'll give you a little run down of what I want.

One or Two of my selectable heroes are going to be able to summon normal units such as a footman or a grunt. I have successfully put a footman icon into the arch-mage's abilities. However, when the footman is summoned, he just appears. I have not yet been able to apply a special effect to a certain unit..

I'm sure you could help me with that.

I'd be interested to hear your ideas, since my RPG has just been started.

I will be on AIM all of today, so just give me an IM.
01-03-2003, 04:30 AM#6
Sytadel
Quote:
Originally posted by Nexus-HK
I am currently working on the spells. But I'll give you a little run down of what I want.

One or Two of my selectable heroes are going to be able to summon normal units such as a footman or a grunt. I have successfully put a footman icon into the arch-mage's abilities. However, when the footman is summoned, he just appears. I have not yet been able to apply a special effect to a certain unit..

I'm sure you could help me with that.

I'd be interested to hear your ideas, since my RPG has just been started.

I will be on AIM all of today, so just give me an IM.

You're not on aim now, lol.

Your problem is simple enough. Just use Special Effect - Create Special effect at point, and the special effect can be something like what happens when a skeleton is summoned.

As for the RPG, I've got tonnes of ideas, but I'll wait till you're on AIM.