New dagger added, a khanjar. Using premade materials. Also changed the parry things' texture on the second one. 7070 polygons, the parry thing is what takes most of them. After I had made most of it I wanted it to look rounder so I added a mesh smooth.
Damn those kris and khanjar blades are evil to shape to get good length and curve! Any one know any good method to make a good kris blade?
Edit:
Ah finnaly I was able to make a nice kris blade! 2404 polygons. Blade is mesh smoothed. Blade and grip material premade.
Edit:
New dagger. Based on one those at
www.lutel.cz.