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Practicing

09-21-2006, 08:03 PM#1
TDR
Here's a model I made and I'm still working on, just for practice. I wanted to make 1 model a day, starting with this one, but I failed. I want to finish this one and then start making the 1 day models.

I don't know what it is and it's of no use. The poly count is irrelevant.

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and this is a standard scanline render test, to see if I can get a GI effect:
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Attached Images
File type: jpgc1_wire.jpg (140.5 KB)
File type: jpgtest_fakegi_8.jpg (78.2 KB)
File type: jpgc1_3.jpg (46.0 KB)
09-21-2006, 08:33 PM#2
xXm0rpH3usXx
the arms look a bit out of place, and i would not smooth it this way, use meshsmooth, not the smooth modifier itself...
09-21-2006, 08:47 PM#3
ElTrauma
I actually think the arms fits the character perfectly, if the arms were completely smoothed, then the torso would look out of place.
Nice work =]
09-21-2006, 10:26 PM#4
TDR
Quote:
Originally Posted by xXm0rpH3usXx
the arms look a bit out of place, and i would not smooth it this way, use meshsmooth, not the smooth modifier itself...
why on earth would I use meshsmooth on a low poly model wich is meant to stay low poly?