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Random Weapon Models

09-22-2006, 01:27 AM#1
CrashLemon
Hey, hey, hey! I was looking around my pictures when I clicked on the folder containing old weapons I made for someone. I would like to show them off. (Don't take the "Mystic-Legacy" in consideration, it was my friend who added that)
Attached Images
File type: pngAxe_IronAxe.png (220.1 KB)
File type: pngHammer_IronHammer.png (169.7 KB)
File type: pngClub_WoodClub.png (140.5 KB)
File type: pngStaff_SwiftStaff.png (138.7 KB)
File type: pngStaff_IronStaff.png (116.2 KB)
File type: pngStaff_WoodStaff.png (157.2 KB)
09-24-2006, 07:41 PM#2
Daelin
They look promising. Obviously skin is not the best. It could use a lot of improvements. I am curious about polycount. I didn't notice any seamings on the models but they are pretty simplist so I don't see why there should be any. Keep up the good job. Maybe you can show us more than some attachments. Some complete models?

~Daelin
09-26-2006, 08:30 AM#3
TDR
I'm moving this to the gallery.
09-26-2006, 12:59 PM#4
CrashLemon
@Daelin, I would like to show you complete models but, unfortunatly I have some difficulties with Creatures, Humans (alive stuff)... I also need 3dsMax 5 for Wc3 but I have 3dsMax 7...
09-26-2006, 01:48 PM#5
Daminon
You need to work more on the skins.

It is possible to make models with max 7.
09-26-2006, 05:13 PM#6
TDR
it's BEST to make models with 7 or 8 (as I do), then export them into max 5 and from there to wc3.
09-26-2006, 07:22 PM#7
Daminon
Quote:
Originally Posted by TDR
then export them into max 5 and from there to wc3.
Woot! I red on a forum that max of version X can't use files of max version >X.
09-27-2006, 04:07 AM#8
Werewulf
no.. it works for me fine..i think..meh..

anyone, looks good..texture is very..basic..and..you should use smooth modifier or something, they still look blockish.