HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Tir'sen, Northern Port

09-23-2006, 02:27 PM#1
refl3ction
well ive been working on a single player 1-map rpg and i thought id show off some of the terrain

credits to
xXm0rpH3usXx for the trees
and
nasudin for indoor doodads pack (not shown)

please try your best not to pay attention to the purple boxes/ start location in the first two
Attached Images
File type: jpg1.jpg (86.7 KB)
File type: jpg2.jpg (81.7 KB)
File type: jpg3.jpg (53.1 KB)
File type: jpg4.jpg (75.9 KB)
File type: jpg5.jpg (80.7 KB)
09-23-2006, 09:13 PM#2
Killer_Mushroom
The start location and purple checkered boxes can be hidden by pressing I in the world editor.

Overall I like the terrain, but the water colour is too phosphorescent blue for it to look natural. The fog could be slighly whiter as well.
09-23-2006, 10:41 PM#3
refl3ction
i know the hotkeys, i realzed that i hadnt press the 'i' button and i was too lazy to go back.. anyway heres some more
ill take alook into your suggestions

Edit:
credits to dark dragon for the lighthouse

1st - another view on the market area
2nd - a lighthouse

c&c welcome
Attached Images
File type: jpg6.jpg (65.0 KB)
File type: jpg7.jpg (75.2 KB)
09-24-2006, 03:57 AM#4
FinalTyrant
Very basic, there's a lot you could improve on in this because the over all idea is nice.

Buildings, cliffs, snow/other tiles (more variation) etc.
09-29-2006, 11:29 PM#5
refl3ction
Well i wasnt realy 'fealing' the winter terrain so i changed the terrain around completely

so any terrain above this post is null and void..
i hope you guys like this :)

credits to:
High Res trees and other doodads by xXm0rpH3usXx
Eerie fog by scfreek
Gates and wall from Gothic 2 uploaded by !!GORO!!
Attached Images
File type: jpg1.jpg (103.8 KB)
File type: jpg2.jpg (88.8 KB)
File type: jpg3.jpg (59.0 KB)
File type: jpg4.jpg (93.3 KB)
File type: jpg5.jpg (101.1 KB)
File type: jpg6.jpg (99.8 KB)
09-30-2006, 02:20 AM#6
FinalTyrant
Well that is much better, just try not to use cliff tiles so much (5th screenshot, that city wall) because they look very ugly.
09-30-2006, 01:59 PM#7
refl3ction
the wall is just a placement as soon as i find a suitable wall ill use it
10-08-2006, 10:44 PM#8
refl3ction
updates:
Attached Images
File type: jpg11.jpg (111.2 KB)
File type: jpg12.jpg (125.1 KB)
11-22-2006, 07:39 PM#9
AllStarZ
Interior space looks too plain.
11-23-2006, 06:36 PM#10
rednek
Villager's foot are dive to floor (?!)