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Replenish ability bug?

09-23-2006, 06:55 PM#1
Mystic Prophet
Ok, I was working on balancing out my friends footmen wars, which he gave to me to do with as I please. (sort of a gift)

Well I have an ability on the lich hero based off of replenish (same type of healing ability that obsidean statues have)

The problem is that the minimum mana required field, doesn't seem to work. the spell seems to have minimum mana required hard coded at 100 mana, and the min mana required fields don't seem to have any effect at changing this.

I was wondering if anyone else has come across this problem. And If anyone knows how to fix it while maintaining the spells autocast.

I could trigger the spell myself, but then I'd lose the proper conditioning for the autocasts. and why use triggers when you can use a spell all ready in place.
09-23-2006, 08:08 PM#2
Omega-Prime
I don't really know about this mana thing on the Replenish spell but, if you're running into problems, maybe you could just use the Priest's Heal ability instead?

Hope this helps :)

- Omega-prime
09-24-2006, 02:41 AM#3
darkwulfv
Replenish heals in an area. Priest heal does not. The only other way I could think of is triggering it with WEU advanced triggers, which has a "Heal units in area" function...
09-24-2006, 08:05 AM#4
Pheonix-IV
If i recall correctly, Replenish's mana cost is charged for every unit that is 'replenished' by the spell. Try resetting the spell to it's default Obsidian Destroyer stats and take a look at those stats.
09-24-2006, 05:02 PM#5
Mystic Prophet
ok so that's what the charged field does then. That's what's giving me my problems, cause I had that raised. Thanks pheonix. +rep.