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Recruiting For RPG

09-24-2006, 04:48 PM#1
Xandramas
Generations Open Rpg

This map is another unique map by Cg2002 and whoever is willing to help. The idea behind this map is epic to say the least. The basic concept of this map is going to be very interesting. It will span over many maps.


The Maps
The Main map will be the world map, The world map will consist of character selection, About 10 different towns on a epic sized map. Many Dungeons, Many Shops, The place you are going to craft, And not a lot of creeps. Each dungeon entrance will have a guardian to fight. Once you destroy the guardian, the guardian will drop a key for each player that helped defeat the guardian. This key will save into your inventory and will allow the players to enter the dungeon the specific key opens. Which means. Players can save their character and load up an optional dungeon (In another map) Then with the key they have in the inventory (Which binds to the player) Unlocks the main entrance to the dungeon which will contain xp, treasure, set items, Reagents for recipes... As you progress through the world map there will be increasingly difficult monsters, requirements for boats, ships, etc. Later on players will be able to recieve various transportation like hovercraft, ship, spaceship... etc (Think console rpg)

Each dungeon will be in its own seperate map which will give versatility to playing it and the ability to incorporate new systems into it like an underwater map, or a map on the moon etc...

The Systems
Each map will have the same general systems. A save/load code, A complex crafting system, A custom spell system, A combination system. And others which will be incorporated into a base system map which will make for easy system translation for creating new dungeons.


Characters
There will be many classes based off classical rpg stats each character will be able to level to 1,000 xp rate will be normal so you'll probably never reach 1000, but it removes the cap. I hate rpgs with leveling caps. Your classes will have the ability to master causing your class to become stronger with new powerful abilities. There are many class options atleast 10 with complete custom and unique abilities and skils. Each class will have 5 "Spellbooks" of abilities from passive racial traits as you level up to passive class traits, to passive profession traits to active traits (those 4 will level up automatically which you wont have any customization over) The 5th book will be purchasable skills that you can learn through acquiring the requirement of the spell and learning it. That book can fill so choose wiseley..

This is the recap of the map. Now what I am looking for are skilled people who are interested in making one of the most amazing rpg maps to ever hit warcraft 3. This will be a large project so any talents available are welcomed. Here are the general talents that I am looking for

Terrainer - Filled
Quest Maker -Open
Storyline Writer -Open
Jass/Jesp Triggerer -Semi Filled
GUI Trigger - Semi Filled
Item Creator - Filled
Grapical Specialist (Icons, Coloring of Text) - Filled
Beta Testers -Semi Filled

Contact me here or at [email protected]
Or DjblytZz on AIM
OR OR Here(if u look here you'll find me quicker)

Everybody who helps with the project will become part of the project and will gain due credit. If you have only a little time that is okay. Any help will be appreciated.

Here Is the official forum. Its still under development.
09-24-2006, 05:14 PM#2
refl3ction
why not just make a campaign rpg? that seems like quite abit of maps to link over the web.. if there was like two maps then it would be different
but sounds like and interesting idea
if i wasnt so busy with school maybe i would join

p.s. make a title like 'Name of rpg' recruitment instead of the best rpg ever to be made
09-24-2006, 05:20 PM#3
Captain Griffen
I stripped out your excessive colour usage, and changed the title.

What are you capable of, and what are you doing?
09-25-2006, 03:12 AM#4
Xandramas
Because campaign rpgs arent multiplayer and arent online. Which I want both. Ya its basically a campaign rpg accept online.

What I am capable of doing... well. Easiest example is for me to link my other map. Here - - -http://maps.worldofwar.net/maps.php?id=10192

Currently I am doing everything. I am terraining, making the skills, Implimenting the systems. I have an above average knowledge with the gui editor and triggered skill making but thats about it. My Elements Open Rpg will give u a good idea at what I am capable of doing and what will become of this. Elements was my first map the one I was learning off of. I am putting its progress on hold for something a little bit easier to make (In my oppinion)

And what are you talking about, excesive colors? The topics were dark blue, the lettering was light blue. Thats two colors that is called class not "Excessive color usage" If you dont want ppl having colors in their post get rid of it from the options...


Post 2:

I was thinking about that. All the dungeons are optional but add affect to the game. The way I will keep it clean is I will use a website with the links to all the maps.
09-25-2006, 06:13 AM#5
Captain Griffen
Quote:
Originally Posted by Xandramas
And what are you talking about, excesive colors? The topics were dark blue, the lettering was light blue. Thats two colors that is called class not "Excessive color usage" If you dont want ppl having colors in their post get rid of it from the options...

Quote:
Originally Posted by Rules
Creating an entire post in colored text or a different size from default is not permitted.
10-02-2006, 02:10 AM#6
Xandramas
Making some great progress on the map now. Most of the systems are up and ready to go. The world map is almost complete. After I get that set up i'll begin a couple other addon maps for the game. The first release will have atleast two bonus maps and the world map. As well as 100+ items, Item crafting, at least 20 classes. And tons of different monsters.

This project is definatly not going to die any time soon also I have a few people who are interested so this is looking up. Still looking for a few more ppl to help with the project.
10-02-2006, 09:16 AM#7
Freakazoid
Start with 10 classes, then make 10 more.
10-02-2006, 03:54 PM#8
Thunder_Eye
yeah, projects like this usually die because they are trying to make to much before release, I suggest finishing maybe 1-2 maps with some items, systems and heroes, if it gets good comments and you feel that you want to put more time into it, then add more stuff to it.

Just a suggestion from someone who knows..
10-02-2006, 04:25 PM#9
Xandramas
Ya I guess I can do that. I already have the classes written out as well as the skills. Well I did... I was driving home and the couple of papers full of the classes and in depth info about hte map went out the window ... That sucked so I gotta start over on that but ya. If I do 10, i'll have 4 melee 2 range 4 magic classes. The way I have this set up as in themese (Dungeons) The item creation, and monster creation wont be too difficult to come up with. As long as I can keep this organized progress on this wont halt. I'll write out a complete list of items and classes pretty soon to give everybody an idea of whats going to happen.
10-03-2006, 03:51 AM#10
Xandramas
5 starting stats
600 hp/mp Starting Stats
1.15 Bonus per lvl Max
0 Natural Armor
Melee = 50 Range (To give the ability of getting ranged equipment)
Range = 250 Range
Magic = 150 Range
Str Increases hp by 10
Str Increases Hp Regen by .20
Agi Increases movement speed by .05
Agi increases attack speed by .03
Agi Increases Armor by .01
Int Increases mana by 5
Int Increases Mana Regen by .10


Monk(agi) Warrior(str) Paladin(Str) Shadow Knight(str) Archer(Agi) Bard(Agi)
--------------------------------------------------------------------------------
HP 400 590 525 525 250 300
Mp 200 10 75 75 350 300
Str 2 3 2 2 1 2
Agi 2 1 1 1 2 2
Int 1 1 2 2 2 1
Range 50 50 50 50 250 250
Ms 125 125 100 100 125 100
____________________________________________________________________________________________________ _______
Upon Lvl Up
--------------------------------------------------------------------------------
Str .65 .80 .75 .75 .20 .30
Agi .40 .30 .15 .15 .50 .45
Int .10 .05 .25 .25 .45 .40
--------------------------------------------------------------------------------

Skills
____________________________________________________________________________________________________ _______
Shattering Strike Crit Bash Bash Range Bonus (200 Range Auras)
Evasion Counter Holy Light Life Drain Flaming Arrows End Aura
Iron Body Damage Bonus Armor Bonus Counter Cold Arrows Unholy Aura
Thousand Punches Armor Bonus End Aura Unholy Frenzy Ensnare Range Bonus
Attribue bonus Storm Bolt Mod War Stomp (S)Minion Bladed Net Evasion
Command Aura
____________________________________________________________________________________________________ _____
White Mage(Int) Blue Mage(Agi) Black Mage(Int) Green Mage(Int) Red Mage(Str) Oracle(Int)
-------------------------------------------------------------------------------
Hp 200 300 200 250 500 150
Mp 400 300 400 350 100 450
Str 1 2 1 2 3 1
Agi 1 2 1 1 1 1
Int 3 1 3 2 1 3
Range 150 150 150 150 150 150
Ms 100 125 100 100 100 125
____________________________________________________________________________________________________ _______
Upon Lvl Up
--------------------------------------------------------------------------------
Str .20 .30 .20 .25 .50 .15
Agi .10 .50 .10 .15 .20 .15
Int .85 .35 .85 .75 .45 .85
--------------------------------------------------------------------------------

Skills (5 Base) (Magic of the First Circle) (5 Tiers)
____________________________________________________________________________________________________ _______
Mana Shield Mana Shield Mana Shield Mana Shield Mana Shield Mana Shield
(S) Angel (S)Water (S)Death (S)Bear (S)LSpawn (S)Moon Well
Heal Tidal Wave (S)Undead Entangling Roots Bloodlust Storm
Heal Aura Mana Drain Unholy Frenzy Spiked Carapace Drunken Brawl Divine Shield
Holy Light (Roar Mod) Life Drain Resurrection Firebolt Haste Aura

____________________________________________________________________________________________________ ____
Religion Bonuses | Sha'ren | Kral'Nor | Qor | Narfue | Jee'sa | Rintam |
____________________________________________________________________________________________________ ___
Lvl 1 +10 Hp Gen| +50dmg| (S)Lvl1| Phx Fire| Move+| Illusion|
Lvl 10 +250 hp| +20 ac| (S)Lvl2| Immolate| Attackspd+| Mirror Img|
Lvl 25 +10 Ac| +350 Hp| +500 Mana| +150 mana| 5% Evasion| (S)lvl 1|
Lvl 50 +450 mana| (S)Mace| (S)Lvl3| Flm Strk| 5% Crit| 100% Crit 101% Dmg|
Lvl 100 Move +| Atk+| (S)lvl4| +200 mana Dmg+| Blink|
Lvl 200 +1000 Hp| +30 Ac| 500 mana| Firebolt| (S)Lute| 25 second Stun (600 cooldown)|
Lvl 400 +500 mana| +500 hp| (S)lvl5| (S)Phx| 5%Thorns| 15 second divine shield|
Lvl 650 +50 hp gen| +10 hp gen| 600 mana| (RoarMod)| +250 mana| Deadly Strike| (400% dmg) 5%
Lvl 900 Heal Aura| End Aura| (S)Lvl6Qor| +1000mna| +500 hp| 5% Evasion|
____________________________________________________________________________________________________

(Basic Shop Items)

Weapons

Swords Daggers Bows/Guns Wands Staves

Cracked Wooden Rotting Wooden Worn Wooden Shabby Wooden Leafy Wooden
Wooden '' '' '' ''
Tarn Aluminum '' '' '' ''
Aluminum '' '' '' ''
Nickel '' '' '' ''
Copper '' '' '' ''
Bronze '' '' '' ''
Steel '' '' '' ''
Silver '' '' '' ''
Gold '' '' '' ''
Platinum '' '' '' ''
Diamond '' '' '' ''
Ruby '' '' '' ''
Emerald '' '' '' ''
Gem Encrusted Steel '' '' '' ''
Adamantium '' '' '' ''
Enchanted Silver '' '' '' ''
Crystal '' '' '' ''


Armor

Shield Armor Helmet Boots Gloves
Wooden '' '' '' ''
Tarn Aluminum '' '' '' ''
Aluminum '' '' '' ''
Nickel '' '' '' ''
Copper '' '' '' ''
Bronze '' '' '' ''
Steel '' '' '' ''
Silver '' '' '' ''
Gold '' '' '' ''
Platinum '' '' '' ''
Diamond '' '' '' ''
Ruby '' '' '' ''
Emerald '' '' '' ''
Gem Encrusted Steel '' '' '' ''
Adamantium '' '' '' ''
Enchanted Silver '' '' '' ''
Crystal '' '' '' ''


Accessories

Necklace Ring Amulet Earrings Coating

Wooden '' '' '' ''
Tarn Aluminum '' '' '' ''
Aluminum '' '' '' ''
Nickel '' '' '' ''
Copper '' '' '' ''
Bronze '' '' '' ''
Steel '' '' '' ''
Silver '' '' '' ''
Gold '' '' '' ''
Platinum '' '' '' ''
Diamond '' '' '' ''
Ruby '' '' '' ''
Emerald '' '' '' ''
Gem Encrusted Steel '' '' '' ''
Adamantium '' '' '' ''
Enchanted Silver '' '' '' ''
Crystal '' '' '' ''

____________________________________________________________________________________________________ _________
Set Items|
_________
Each Dungeon will have its own set. As well as the world map. The world map will have about 5 set items, The dungeons

will have 1 dungeon specific set and 1 item from a legendary and guardian set found in each dungeon.

This is the basic info. for now. I will get more in depth after this is implimented.


These are the editors notes too so some of it might be confusing. I thought id just keep u updated on the progress.

More info

_______________________________________________
Lineage Bonus
_______________________________________________
Blacksmith, Lumberjack, Carpenter, Merchant, Scholar, Noble

Lv1 +5 Str +3 Str +2 Agi 1str3ag1Int 2agi3int 5int 2agi3int
Lv100 +20 +13 +7 5 10 5 13 7 20 13 7
Lv200 +40 +26 +14 10 20 10 26 14 40 26 14
Lv300 +60 +36 24 15 30 15 36 24 60 36 24
Lv400 +80 46 34 20 40 20 46 34 80 46 34
Lv500 +100 56 44 25 50 25 56 44 100 56 44
Lv600 +120 66 54 30 60 30 66 54 120 66 54
Lv700 +140 76 64 35 70 35 76 64 140 76 64
Lv800 +160 86 74 40 80 40 86 74 160 86 74
Lv900 +180 96 84 45 90 45 96 84 180 96 84
________________________________________________________________
Professions Blacksmith, Lumberjack, Carpenter, Merchant, Scholar, Noble
Lv1 Recipe 1 Set 1 '' '' '' '' ''
Lv50 Recipe 2 Set 2 '' '' '' '' ''
Lv100 Recipe 3 Set 3 '' '' '' '' ''
lv150 Recipe 4 Set 4 '' '' '' '' ''
lv250 Recipe 5 Set 5 '' '' '' '' ''
lv350 Recipe 6 Set 6 '' '' '' '' ''
lv450 Recipe 7 Set 7 '' '' '' '' ''
lv650 Recipe 8 Set 8 '' '' '' '' ''
lv875 Recipe 9 Set 9 '' '' '' '' ''

All Recipes create a set item. 1 item from each tier from each profession will complete a set.
10-05-2006, 06:09 AM#11
Xandramas
Most recent update includes an aging system. Where your hero must age from a child to an adult which will include things from teaching you how to do quests, using types of weapons, casting spells, killing stuff. As you age you will gain the knowledge of the world decreasing your exp % rate too. I'll release a simple demo map in a bit to show some of what is coming of the project for those who want to check it out. Just pm me. The demo map wont be ready until atleast october 10 though so dont ask until then.

Other news is the world map terrain is mostly complete, and two dungeons are also nearly complete. All done by my lonesome. Once I finish up these systems i'll contact the people who were interested in the project. I should be finished within a day or two. If things go according to plan.
10-06-2006, 12:10 AM#12
Xandramas
I really need an intelligent tester too. If anybody is interested. Contact me. I dont like hosting the systems map publically to find out if it works multiplayer. Partly because 90% of the ppl that join are pretty... shall we say... slow.
10-10-2006, 04:12 AM#13
Xandramas
Status so far: 5 Classes complete. Paladin, Shadow Knight, Monk, Archer, Warrior

More to come soon.
10-10-2006, 10:04 AM#14
Freakazoid
Got your map.

It will need HELL of work, it's one of the worse terrains I saw , seriously x)
10-10-2006, 05:41 PM#15
Xandramas
:)~ Well maybe you can glamour up the terrain. :)