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Passive Ability

09-27-2006, 01:02 AM#1
[VDM]Amn
I'm trying to make an ability that something happens to the attacker, like frost armor; the attacker gets slowed.

I only know 4 abilities able to return dmg or put a buff on the attacker.
AEah - Thorns Aura
AUfa - Frost Armor
AUts - Spiked Carapace
Aspi - Spiked Barricades

but still, i cant detect when it happens.

if i find an ability able to do this, i could save some code.
No -a unit is attacked- event is needed.
Periodic events neither.
09-27-2006, 01:22 AM#2
corvy
Well, I believe you can add that through a custom effect, or just picking every unit with the buff and doing what you want. I can't say for sure, since I lack alot of experience with the OE itself.

By the way, nice Wallace quote ;)
But it's hard to read and I had to highlight it, not very friendly to color blind folk!
09-27-2006, 01:29 AM#3
[VDM]Amn
Quote:
Originally Posted by corvy
Well, I believe you can add that through a custom effect, or just picking every unit with the buff and doing what you want. I can't say for sure, since I lack alot of experience with the OE itself.

By the way, nice Wallace quote ;)
But it's hard to read and I had to highlight it, not very friendly to color blind folk!
There's no buff to pick

(yeah; Wallace's quote, but i heard it from a necromancer) ^^i.
09-27-2006, 01:45 AM#4
corvy
>>No buff to pick
Make one! There are effects and buffs, buffs are strictly visual and effects do stuff I think

>>Wallace's quote
Well, Wallace's is "Every man dies, but not every man truly lives", but yours is from one of the 'Pissed Off - blank' things from wc3 right =P

Also, thank you for changing, I'm not fully color blind but I can hardly distinguish red and green sometimes. +rep for being considerate
09-27-2006, 02:00 AM#5
[VDM]Amn
Quote:
Originally Posted by corvy
>>No buff to pick
Make one! There are effects and buffs, buffs are strictly visual and effects do stuff I think
what matters is the attacker, i cant detect it.
or else i'll have to make a trigger like;
event- unit is attacked
condition - attacked unit has ability/buff blah blah
actions - blah blah.

and that's exactly what i'm trying to avoid. already have many of these.

---

edit; u guys only go and take the easy ones, answer me too -.-
if it cant be done just say it
09-27-2006, 04:35 AM#6
Nubcookie
Quote:
I'm trying to make an ability that something happens to the attacker, like frost armor; the attacker gets slowed.
Why not just use frost armor? If you want an event and you don't want to use
No -a unit is attacked- event is needed.
Periodic events neither.

I don't know if there is anything else in the realm of gui.
09-27-2006, 07:38 AM#7
[VDM]Amn
sigh

i guess there's no such ability, let's trigger then.