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Removing a lot of units with locust ?

09-28-2006, 02:36 PM#1
Soultaker
Hey guys!

I need to remove a group of 10-70 units that all have locust numerous times in my map. As I can't just pick them all because of locust, I would need to set them all into a variable and then remove them.

Is there a simpler way ?

- Soul
09-28-2006, 02:40 PM#2
Vexorian
add them to a unit group? then remove every unit found in the unit group?
09-28-2006, 02:40 PM#3
blu_da_noob
Store them all in a unit group?
09-28-2006, 02:53 PM#4
zen87
yeah store them in a unit group BEFORE adding locust into them

if im not wrong, even with the trigger, you cant pick unit with a Locust ability, Locust is something that make that unit into Doodad/Props that simply nothing can touch them
09-28-2006, 03:03 PM#5
Vexorian
you can add them to the group after locust as long as they are still pointed by a variable
09-28-2006, 03:33 PM#6
Soultaker
Heh, didn't think about that ^^

Thanks guys =P

- Soul
09-28-2006, 04:34 PM#7
AceHart
On a slightly related note, picking every unit in "units of type" or "units owned by player of type" will find "locust" units too.