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Spawning Units

09-29-2006, 04:13 AM#1
armageddon
Uh ya Im a newb so I was wondering what I should do. I want to have it so theres like a 30 second delay to spawn a set of units intially then after that only have to wait about 10seconds and loop thruout the entire game without waitin the intial 30 second delay. Sry for the trouble
09-29-2006, 05:32 AM#2
Nubcookie
Trigger:
first spawn
Collapse Events
Time - Elapsed game time is 30.00 seconds
Conditions
Collapse Actions
Unit - Create 69 Banana Phones for Player x (Whatever color) at (Center of (SPAWN REGION HERE)) facing Default building facing (270.0) degrees
Trigger - Turn on (10 second spawn)
Thats to first first spawn them after 30 seconds. The last command turns on the trigger than creates guys every ten seconds.

Trigger:
10 second spawn
Collapse Events
Time - Every 10.00 seconds of game time
Conditions
Collapse Actions
Unit - Create 8675309 Monkies for Player x (Whatever color) at (Center of (SPAWN REGION HERE)) facing Default building facing (270.0) degrees

And after they spawn and if you want them to move, use:

Trigger:
Unit Group - Order (Last created unit group) to Attack-Move To (Center of Attack region <gen>)