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World Editor that takes care of Memory Leak?

10-01-2006, 05:42 PM#1
Sagan
Is there any world Editor that automatically takes care of the most common Memory Leaks? I can't find anything.

I don't want much. Just give me a "Pick every unit" function that automatically adds "bj_wantDestroyGroup = true", a "Point with Polar Offset" that uses Remove Location afterwards and a "Units in Range" that clears up when it's done. I know that I couldn't use those functions with variables.
10-06-2006, 09:04 PM#2
PitzerMike
No such world editor exists.
10-07-2006, 03:48 AM#3
ShadowDestroyer
Then edit one of the current editors to do so?
10-07-2006, 04:16 AM#4
Vexorian
It is not really the job of a world editor but of a finalizer...
10-07-2006, 09:04 AM#5
Freakazoid
Want an Editor that does the whole map for you? Even the story!

That would be lame, and awsome ^^

Like random map in HoMaM 3
10-07-2006, 12:59 PM#6
Taur
There is a leak checker tool, I think on wc3s that checks for leaks for you.
10-07-2006, 01:01 PM#7
Vexorian
it is on thehelper the wc3s one is - as every tool there - outdated since no active admin there can update.
10-08-2006, 01:17 PM#8
Sagan
PitzerMike can you include such functions in your WE Unlimited? It's just that there are so many maps out there by people who know nothing about JASS that would improve greatly by removing Memory Leaks. For example include 2 "Pick Every Unit" actions in the World Editor. One "Pick Every Unit - No Variables" and one "Pick Every Unit - For use with Variables only" - the first one would have Memory Leaks fixed, the second one would use the old function.

After all that's just what WEU is for - making the advanced functions available to people who don't know JASS.
10-08-2006, 02:12 PM#9
Fireeye
A bit JASS-Knowledge and how to fix Leaks is basic for me (so you can fix them on your own), when you don't even know about them, it won't bring anything when you implement new functions.
10-09-2006, 04:17 AM#10
Pheonix-IV
Fixing memory leaks takes the whole of 5 seconds of CnPing some custom text from the tutorial somewhere else in these forums. If people are too lazy to do that, thats their problem, not ours.
10-10-2006, 08:32 AM#11
PitzerMike
It won't be added to WEU. Firstly I'm not working on any WEU updates and secondly the editor can't take care of that. As Vex said, you'd need a script finalizer plugged in rather than a different editor.