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Tring to make a spell effect

10-03-2006, 11:47 PM#1
Lord_of_heaven
I want to make a spell based on stampede thaht when activated turns the unit invisible (so you can't see him) unit he moves or the spell finishes.
10-04-2006, 03:48 AM#2
Rising_Dusk
Trigger:
SomeTrigger
Collapse Events
Unit - A unit Starts the effect of an ability
Collapse Conditions
(Ability being cast) Equal to YourSpell
Collapse Actions
Animation - Change (Casting unit)'s vertex coloring to (100.00%, 100.00%, 100.00%) with 100.00% transparency

call SetUnitVertexColor(YourUnit, 255, 255, 255, 0)

Either of those will do the trick.
You can elaborate either of those to fit your needs depending on your GUI/Jass preferences.
10-04-2006, 10:18 PM#3
Lord_of_heaven
ok thank you