| 10-04-2006, 09:58 PM | #2 |
Please use trigger tags for trigger code, makes it a lot easier to look at the code ;). |
| 10-04-2006, 10:39 PM | #3 |
check if picked unit is not dead before doing anything else? |
| 10-04-2006, 11:59 PM | #4 |
This line is a problem Trigger: Unit Group - Pick every unit in (Units owned by (Triggering player) matching (((Unit-type of (Matching unit)) Equal to Way Gate) and ((Matching unit) Not equal to (Last created unit)))) and do (Actions)should be Trigger: Unit Group - Pick every unit in (Units owned by (Owning player(Triggering unit)) matching (((Unit-type of (Matching unit)) Equal to Way Gate) and ((Matching unit) Not equal to (Last created unit)))) and do (Actions)See the difference? Owning player(trigger unit) rather than trigger player. In fact, you have this problem in the whole trigger. Replace all the Trigger Player code. |
| 10-05-2006, 12:39 AM | #5 | |
Quote:
btw thank you Blade.Dk As Vexorian said should work, but those portals must be removed. That's what i need; a jass custom script to remove those units. They may leak later. |
