HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Help- Inventory Cover

10-05-2006, 05:20 AM#1
ShadowDestroyer
I have worked several days trying to get this inventory cover to appear correctly in game. I have not suceeded in doing so... If anyone could get this inventory cover to work with all the proper transparent areas, I would greatly appreciate it and give them +rep. Please test it in game first...
Attached Images
File type: tgaHumanUITile-InventoryCover2.tga (513.0 KB)
10-05-2006, 02:15 PM#2
unwirklich
i dont know, how you have done it... the alpha seems correct to me, i tested it, and it works.
have you converted it into a *.blp file before importing?

anyway i attached the blp that worked fine in my testmap.
...
you just have to import it, then klick "advanced" then "game interface...", select "use custom interface" scroll down to "image - console inventory" double klick it and select your imprted file. save the map, and it should work.

if you allready know the things i wrote, i have no idea whats wrong, and if you dont use the frozen throne, i have no idea how to do. *g
Attached Images
File type: tgaHumanUITile-InventoryCover.tga (512.0 KB)
Attached Files
File type: blpHumanUITile-InventoryCover.blp (73.2 KB)
10-06-2006, 12:16 AM#3
ShadowDestroyer
That version of the blp seems to work... Does Warcraft 3 Image Extractor II not work well with saving alpha layers?
10-06-2006, 09:49 AM#4
Rao Dao Zao
Wc3 IE II is flawless in my experience; I've messed with interfaces countless times with it, and never failed. It doesn't save one if the TGA doesn't have an alpha channel, though.
10-06-2006, 02:19 PM#5
unwirklich
i also use wc3 ie 2. i have no idea, what the probleme really was. *g