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Btw, if you also make versions without the big particle emitter, people can use these as weapon attachments. Just a thought, I know at least I myself would use that :)
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Weapon attachments is what I had hoped they were when I saw the title, lol. :P
You could always jst orient them about the origin and give them a stand animation that does nothing.
Then they can be added via AddSpecialEffectTarget() and such to heros or units.
Oh well, they're very nice indeed and they don't use custom textures and such.
I'm sure they can be useful to someone somewhere.