HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Orc Burrow Defense - first UMS

01-02-2003, 08:22 PM#1
rwxr-xr-x
I am releasing my first UMS map, Orc Burrow Defense. Still BETA testing it, but most bugs have been worked out. For those of you who ever played Bunker D in SC, this will seem very familiar. In fact, that is where I got the idea from, so thanks to the original creator (even though I don't know who it is).

I've also enabled the ability for each player to hide/show their own leaderboard. Kind of useless in this map, but would be excellent in an RPG where getting rid of the Leaderboard temporarily helps in freeing up clicking space.

So on that note, I hope you enjoy!
01-02-2003, 09:20 PM#2
Guest
Nice map! :D But for some reason, it never played nay music, which made it kinda dull. It would rock with like more heros/abilities and stuff! Great job!
01-02-2003, 11:11 PM#3
rwxr-xr-x
Thanks! I actually disabled the music in the beginning, and now for the life of me, I can't figure out why. I usually turn off music anyways, so I didn't even notice. :bgrun:

I've come across a couple more bugs, so I will be fixing those and posting a new map. This time with the music enabled. :ggani:

--EDIT--

I posted the latest version. It is also supposed to give the person with the least amount of kills a free Kill Bonus (peasant) ever 5th level. I hopefully fixed the problem with it giving a player a free Kill Bonus even after they left the game.
01-03-2003, 10:49 PM#4
rwxr-xr-x
Many bug fixes later, here is the latest release, v1.5. Reworked the kill awards by implementing a Queue, so you actually get a Kill Bonus every 10 kills. In some games previously, too many kills at once would end up causing triggers to miss.

Also added the ability to purchase an extra life for 1 gold, as well as an upgrade to the Attacking Havens to a better Attacking Tower.

Difficulty has also been increased, as v1.2 was just too easy, even on hard.