| 10-07-2006, 02:33 PM | #1 |
I have a quick question. Is it possible to create terrain (grass, dirt, etc.) with triggers? If not, is there some way to increase the maximum map size from 256x256 Epic to, say, 400x400? |
| 10-07-2006, 02:58 PM | #2 |
for your first question im not sure about it, but for the second, yes, u can do it under Scenario > Map Size and Camera Bounds tick the Modify Map Bounds at the lower left, then you can expand your map size now :) |
| 10-07-2006, 03:27 PM | #3 |
Yea, I know about Map Size-->Camera Bounds, but the Blizzard World Editor restricts you to 256x256. I was just curious if I could use 2-3 plots of land and just use triggers to destroy and create different terrain, or use something like WorldEditor Unlimited/NoLimits to increase the maximum size. |
| 10-07-2006, 04:08 PM | #4 |
Okay, just found out how I can increase the maximum map size (friend told me). For those who are curious: Open up WE Enhancer Click "Create New Map" Fill out all the fields/choose any boxes you want (Two of the boxes ask for map height/width, these can be set up to 420) Click the "Create" button at the bottom and enjoy! ![]() |
| 10-07-2006, 11:15 PM | #5 |
In reference to the terrain triggers Trigger: ![]() Event - A unit is issued an order targeting a point
![]() Conditions Ordered Unit Equal to Ice Maker
![]() Actions - Change Terrain Type at target point of issued order to icecrown glacer ice using variation -1 and size 2To make them not move Check the Is a building, change move speed to 0, and add "RallyPoint" to it, that way it can be issued an order... |
