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Odd Attack-Move To Bug

10-08-2006, 04:56 AM#1
Siphon
It use to work just fine...havnt changed anything that would affect units or triggers at all. But now instead of Attack-Move To like they should...they ignore all units to the targeted zone and then return to the spawn point...no idea whats going on. Any ideas?

Genin Spawn 01
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
For each (Integer A) from 1 to NumberOfPlayers, do (Actions)
Loop - Actions
Unit - Create 1 Genin for Player 12 (Brown) at (Random point in SpawnRegions[(Random integer number between 1 and 4)]) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To (Center of Princess <gen>)
10-08-2006, 06:16 AM#2
Captain Griffen
Brown is most likely allied to them. I have never had problem with attack move not attacking.
10-08-2006, 07:54 AM#3
Siphon
Ive got it fixed. For some reason rebuilding the triggers seemed to get it going.