| 10-08-2006, 07:04 AM | #1 |
I want to make this Ability. Penitence [Name of Ability] taking more damage from attacks or spells. this spell same DotA I don't know how to create it, plz tell me for make it. |
| 10-08-2006, 07:06 AM | #2 |
Berserk. |
| 10-08-2006, 07:16 AM | #3 | |
Quote:
|
| 10-08-2006, 07:26 AM | #4 |
use trigger to give berserk on targeted enemy and order enemy to cast it, remove berserk after that |
| 10-08-2006, 08:51 AM | #5 | |
Quote:
|
| 10-08-2006, 09:05 AM | #6 |
Trigger it. Create a trigger with the '[Target unit of ability being cast] takes damage' and damage him again for a % of GetEventDamage. |
| 10-08-2006, 10:36 AM | #7 | |
Quote:
I want this trigger very much T-T Plz help me. |
| 10-08-2006, 10:59 AM | #8 |
i think, what blu means is, that you for example store the target unit in a game cache and then check, when it is attacke, if it has a specific value, if it has then you order the attacking unit to deal the % dmg towards the target unit. You could also make it with a buff, but i personally don't like buff anymore. ---Edit--- And you don't want berserk, so you have to trigger it. When you want the trigger try it first yourself, else you won't ever learn anything. |
| 10-08-2006, 12:11 PM | #9 |
Fireeye, no, that isn't what blu means. You'd use a dynamic trigger to get when it is damaged, then cause extra damage when it happens. |
