| 10-08-2006, 10:34 PM | #1 |
Is there any custom script i can use to remove a variable named Temp_Point (Player number of (Owner of (Triggering Unit)) Trigger: ![]() set Temp_Point (Player number of (Owner of (Triggering Unit)) = (position of (triggering unit))
![]() Custom Script: call remove ????? |
| 10-08-2006, 11:13 PM | #2 |
you don't remove variables, you remove the object pointed by the variable anyways that's something cute like: call RemoveLocation(udg_Temp_Point[ GetConvertedPlayerId(GetOwningPlayer( GetTriggerUnit() )) ] ) |
