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How do I refer to WEU's save load code, that it displays to the player

10-09-2006, 04:44 AM#1
Fr0zenLord
How would I refer to the save load code that is shown to the player for WEU's save load code o_O?, can anyone help? Could I find it in the custom map script in te actual map? and add what I want there? I just need to store that code into a variable...
10-09-2006, 02:01 PM#2
Vexorian
the answers are:
- yes
- yes

Although it might be hard to find it
10-10-2006, 02:07 AM#3
Fr0zenLord
Nope I found it after 3 minutes XD lol... ^_^

I found the part where it saves the actual code to a string called "Final"

Im trying to add this to it, with no success
set udg_Notes[GetPlayerId(P) = Blah
P isnt a global (I dont think) but its not defined as a local... XD im confused lol i looked through globals, when he displays text he does this
call DisplayTimedTextToPlayer(P,0,0,180,Final)

not udg_P so, it must be a local, but I cant see it o_O