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KeBAbmeats RPG

10-09-2006, 03:23 PM#1
kebabmeat
This is my new RPG.
Story: well... I have just started the projekt what I can say is that: first you select a hero, you play with, do quest an so on... prerry much as wow actually

Project workers:
KeBAbmeat - Scenario, models
Slipknot_92 - Triggers
Inpox - Units, object editor
Looking for more workers! Just PM me and tell about your skills.

(Thanks to olofmoleman for the Mage of the Damned skin )
Attached Images
File type: jpgkebabmeats rpg.jpg (400.7 KB)
File type: jpg5.JPG (82.0 KB)
10-09-2006, 03:35 PM#2
Fulla
hmm, cant really see that much in just 2 screenshots.

Perhaps screenies of the towns, places to explore would be better, even thoguht uve just started.

Selection area doesnt show much :D
10-09-2006, 03:41 PM#3
kebabmeat
I guess you're right but it will come more in the time :)
10-09-2006, 03:46 PM#4
Chriz.
I think it needs a new name.
10-09-2006, 04:59 PM#5
rednek
Use some doodats on second screenshot.
10-09-2006, 08:05 PM#6
refl3ction
more doodads in the second shot and also try not to make the trees so uniformly
unless in certain cases trees arent placed in straight rows
10-10-2006, 12:27 PM#7
kebabmeat
Quote:
Originally Posted by Chriz.
I think it needs a new name.
Well I just made up a name for it, but I'll change it.
10-10-2006, 06:09 PM#8
operator
Sounds very very random....
10-31-2006, 01:07 PM#9
SeruK
Quote:
Originally Posted by operator
Sounds very very random....
qft, not necesserly negative though
11-26-2006, 09:43 AM#10
kebabmeat
For now, please only post NESSESARY posts, and questions.

EDIT: Whole Clan H.H is working with KeBAbmeats RPG.
Welcome Inpox_2!
01-13-2007, 02:44 PM#11
Unscarred
The terrain could probably use an overhaul, I can't say that I'm a big fan of repetitive things, such as that long line of houses, or the six market stands all facing the same way, near those fountains, also rather repetitive.
I'm sorry but I don't like the looks of those screenshots.
02-10-2007, 12:17 PM#12
Celestea
The terrain is random and weak. Add fog. and more variation and consider the sizes of different things.