| 10-12-2006, 01:58 PM | #1 |
I started to improve my terraining skills, and i decided I'd make something, the idea was an AoS, and ill see what ill do with it. Only started just now today. So, i made some pics of somewhere around the center of the map, and at the places u usualy select your hero. Sorry for the normal trees, couldnt find anything what i needed in the ultiterrainingmap, and i had no internet connection. And also sorry for the sudden end of terrain at some of the pics, ive only ben working for some hours now. |
| 10-12-2006, 05:38 PM | #2 |
Change the pathing map of the trees to Barrel (the one under the default one). |
| 10-12-2006, 06:18 PM | #3 |
Hmmm, wich trees, excactly? EDiT: And btw, why? |
| 10-12-2006, 06:52 PM | #4 |
The tileset mix in the first couple screens looks really really weird, and bad in my opinion. Also I wouldn't generally mix wc3 trees and custom trees. |
| 10-12-2006, 06:53 PM | #5 |
The green trees don't really match the cliffs you're using, but I would advise to not use cliffs at all. Also, take those blizz trees out of there. |
| 10-13-2006, 01:17 PM | #6 |
Yes, im looking for more trees, but its supposed to also be a playable map, so i cant have too many imports, and i also figured out the WE's max doodad limit is crappy, because if i keep it up like im doing now, im ending up with 20000 or something :p, and without cliffs i wuold have to use path blockers, wich is counted in the doodad limit =(. |
| 10-13-2006, 05:11 PM | #7 |
I was refering to the blizz trees. |
