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Terraining Training

10-12-2006, 01:58 PM#1
zeroXD
I started to improve my terraining skills, and i decided I'd make something, the idea was an AoS, and ill see what ill do with it. Only started just now today. So, i made some pics of somewhere around the center of the map, and at the places u usualy select your hero.

Sorry for the normal trees, couldnt find anything what i needed in the ultiterrainingmap, and i had no internet connection.
And also sorry for the sudden end of terrain at some of the pics, ive only ben working for some hours now.
10-12-2006, 05:38 PM#2
SeruK
Change the pathing map of the trees to Barrel (the one under the default one).
10-12-2006, 06:18 PM#3
zeroXD
Hmmm, wich trees, excactly?
EDiT: And btw, why?
10-12-2006, 06:52 PM#4
[niro]
The tileset mix in the first couple screens looks really really weird, and bad in my opinion. Also I wouldn't generally mix wc3 trees and custom trees.
10-12-2006, 06:53 PM#5
ghenjis
The green trees don't really match the cliffs you're using, but I would advise to not use cliffs at all. Also, take those blizz trees out of there.
10-13-2006, 01:17 PM#6
zeroXD
Yes, im looking for more trees, but its supposed to also be a playable map, so i cant have too many imports, and i also figured out the WE's max doodad limit is crappy, because if i keep it up like im doing now, im ending up with 20000 or something :p, and without cliffs i wuold have to use path blockers, wich is counted in the doodad limit =(.
10-13-2006, 05:11 PM#7
SeruK
I was refering to the blizz trees.