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Bypassing "Press any key to continue" in the loading screen

10-14-2006, 01:34 AM#1
Nebu_Bei
If you've ever played DotA, then you know that you don't get the message inside the blue loading bar "Press any key to continue", it goes straight to "Waiting for other players".

I was curious, how do you do that?
10-14-2006, 02:58 AM#2
DioD
in multiplayer mod any ~key~ ends instantly after game loaded...
10-14-2006, 03:05 AM#3
Nubcookie
Hmm. In LAN sometimes after everyone has loaded it will still say "Press any key to continue" and won't load until everyone pushes the "any key".
10-14-2006, 05:49 AM#4
DotA_DR
Message "Press Any Key to Contionue" show when time of loading less than 15 sec (or 45 sec, I've forgetten :\)
10-14-2006, 08:36 AM#5
Anitarf
I've heard that it shows if the map has too much loading screen text - then the game waits so all players can read it. I'm not sure about this, but you can easily test - just try a map with no text on the loading screen and see if it gives you any "waiting for players".
10-14-2006, 12:24 PM#6
Jazradel
It shows the "Key to Continue" if you have any loading screen text.

Imbeed them into your image and it will go straight into "Waiting For Players".
10-14-2006, 02:09 PM#7
Nebu_Bei
Okay, I'll try getting rid of all Loading Screen Text and see if it works.

EDIT: Tryed testing/playing the map with no loading text, or just 1-2 letters, still asks me to press any key to continue.
10-15-2006, 02:25 AM#8
alzidaney
Use a custom loading screen? Make a new loading screen and import. Do not include text from WE. Put in the text while making the image. It should bypass the press any key thingy..
10-15-2006, 02:14 PM#9
iNfraNe
Since a sound can be played when the game loads (when the bar ends) I guess its possible to force an UI key then? try that?