so, I'm making a spell for my aos. This spell is supposed to randomly kill nearby units when it is cast and slow those that aren't killed as well as heroes by 50%.
There's also supposed to be a visual that is an expanding ring of bursts. This is the laggy part of the spell. Also, there seems to be a leak somewhere, because it's laggier after I cast the spell.
So I'm wondering if someone could point out where the leak is and tell me how I might fix it.