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Triggering arc projectile missile movement

10-17-2006, 01:29 AM#1
Drain Pipe
well i can't upload the testmap, but here's basically what i have to work with

http://www.freewebs.com/drain_pipe/D...20missiles.w3x

The link is a quick demo of the system i'm wanting to make. I was just wondering if someone knew mathematical equation i could use to be able to modify the launch angle. As of right now, it follows the parabola arc, although the animation is slightly modified but i think it's a good start.
10-17-2006, 10:05 AM#2
Toadcop
Drain Pipe - the Vector Sys (Partice Sys) is what you wan't to do... but i will not make it better when it's allready exists... (or my TPC sys)
so i don't know but it's a good training to code sys like this.
10-17-2006, 03:11 PM#3
The)TideHunter(
http://www.wc3jass.com/viewtopic.php?t=2052 Could be a good start.
10-18-2006, 02:18 AM#4
Drain Pipe
thx