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An Incredibly Easy And Basic Shooting System

10-19-2006, 07:38 PM#1
illidan92
For my Day of Defeat maps I have a super basic shooting system. Here it is:

For semi-automatic rifles, I used the Carrion Swarm ability and modified the art to the quillbeast attack. Then I changed the area of effect and final area to values between 65 and 85 (the lower the narrower the hit box is, making it easy/harder to hit people. Make sure they are the same values.). But then when you cast it, the hero is still "casting", so you have to hit stop to shoot again? Wtf is up with this? I fixed this with a super simple GUI trigger.
Events - A unit starts the effect of an ability

Conditions -
Or any are true -
Ability being cast is equal to M1 Garand (Add all shooting spells here)

Actions - Wait .15 seconds (you can make this lower so the hero stops right when it is cast, but not too fast so he doesn't cast)
Order casting unit to stop

For my thompson/mp44 I based the spell off of cluster rockets, with the quillbeast art. A slightly more complicated system can be used so it shoots like the semi-automatic rifle system but repeatedly, but i'll save that for some other time.

I hope this helps you new map makers out there, <3 good luck!
10-19-2006, 07:43 PM#2
Zoxc
<.< Wrong forum darling.
10-19-2006, 07:44 PM#3
Vexorian
I moved it, I think that it should use Starts the effect of an ability instead of Begins
10-19-2006, 07:46 PM#4
illidan92
Oh yeah, hehe.

Sorry I didn't know which forum I was looking at hahaha.