HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Concept Art

10-20-2006, 12:52 AM#1
camel's_hump
Post all WotTH concepts here...



Wip on Mort Blackblade. First tablet picture!!! I think it looks good so far. C & C wanted!
Attached Images
File type: jpgmort blackblade wip2.jpg (86.5 KB)
10-20-2006, 04:51 PM#2
Chriz.
That's more like it, your concepts are much better with your tablet. I like the colors in the shading.
10-20-2006, 07:49 PM#3
Frostigt
Looks nice, but I'll have to wait to be able to comment on it.
10-20-2006, 08:13 PM#4
TDR
Please don't say things like "I think it looks good so far". I used to think that if you think you like what you do is enough, but it realy isn't. I personaly do not care when misters/misses say that they think their work looks good, because it is all in the eye of the beholder.

Regarding your drawing, now. Good points:
- no white background, though black isn't fit either, but it's better than white;
- you blocked in the main color masses before anything else regarding coloring;
Bad points:
- composition: the character is waay too low on the page. In a good composition there is more space above than below, but not that much. Left and right spaces are good, but they should have been bigger. Don't worry to resize and move your drawing around, to explore the space; that's the fun part in digital drawing.
- anatomy: I know there are no real dwarfs and there sure aren't anatomy compediums describing their appearance and proportions, but there are some things in this world that apply to all things, and that is the logic of mechanics and muscle placing and bone structure. Notice that your dwarf has the shoulders, from where the arms start, way too far away from the body. Also, the musculature you drew is impossible. Look at the muscles of a human and you will see how the muscles are placed in order to work correctly. Also, he has no neck (I don't know if that's a dwarf-specific thing though).
- perspective: the perspective in your drawing is...inexistent. Everything is chaotic, arranged as if it were an abstract painting. Why I am telling you this is because: the right arm is seen from the front, as well as the torso (at least that's how you drew it, because I'm sure that wasn't your intention); the head and beard are seen from semi-profile, the left pauldron is seen like from above and the left hand...I can't figure it out, because there is not enough information on it, it is just a basic cylinder. You should see what you can do about that.

Also, be carefull how you chose your color tones. And besides the basic dark and light colors, also use a middle-shade color, for the transition. That will give a more correct and lifely look. Oh, and think of something for the background that should fit, but make it more desaturated and colder than the objects in the foreground. If you don't succed, then tweak the image with the special filters. You should do that aniway to correct your colors from time to time.

Aniway, I don't know if you'll pay attention to what I told you here, but I just had this feeling in me and I had to comment about something. Take care and be blessed.
10-20-2006, 08:33 PM#5
camel's_hump
Well its so low on the page because I was planning to do some sort of Darkiron symbol above him. That can easily be fixed if I don't end up placing it there. His hair goes over his neck. See if you think the perspective is better in this picture and I adjusted the arm anatomy. Ignore the left pauldron, I'll fix that once I decide on what I want it to look like exactly.
Attached Images
File type: jpgmort blackblade wip3.jpg (104.0 KB)
10-20-2006, 10:44 PM#6
TDR
Please don't say that "hair goes over his neck" thing, sir, because it is a lame excuse. Here, see for yourself:
10-21-2006, 02:17 AM#7
The Demonhunter
TDR your layouts off. given that his arm ends much lower then you allowed for closer to about halfway up on the line you have forming that side of his chin, which given that added distance would result in a neck, albeit a small one.

although... can that arm position be done normally? is it just me or is that arm stretched out to far to the right and too low. i mean it looks, atleast to me as though the arm would be out of its socket
10-21-2006, 06:20 PM#8
TDR
demonhunter, I don't understand anything of what you said and I doubt anyone else did.
11-19-2006, 12:58 AM#9
camel's_hump
Darkiron Blacksmith. The coloring sucks cause I shaded it really quickly. X you'll have to redo the model because I decided to change to give it more of a Darkiron feel.
Attached Images
File type: jpgdarkiron blacksmith.jpg (168.7 KB)
11-19-2006, 01:03 AM#10
Hey its X
Ok, i'll get it done ASAP.