| 10-21-2006, 03:19 PM | #1 |
I often use this custom script before doing a pickall unit action to keep things clean: Trigger: Custom script: set bj_wantDestroyGroup = trueWhat I would like to know is if there is a similiar script for pickall destructibles? I know this doesn't typically cause leaks however I have a trigger that will be running periodically very rapidly at possibly as fast as 0.01 and each time it runs it will do a pick all destructible and manipulate those destructibles. since it runs so often, i'm worried that it just may leak. |
| 10-21-2006, 04:30 PM | #2 |
I don't think there is, I would say just write your own function in JASS so you don't have to worry if it's not destroying it or not. |
| 10-21-2006, 07:23 PM | #3 |
The pickalldestructables doesn't use a "destructable group", because there's no such thing, it picks them directly from a rect, so it doesn't leak this way. |
| 10-21-2006, 10:52 PM | #4 |
hey, thanks a lot. that helps! i've always wondered about that. |
