| 10-23-2006, 12:01 AM | #1 |
Overview Age of Oblivion is a new Custom Hero Arena / RPG with four gameplay modes and many unique features. Choose to become one of either the Faction of Light or the Cult of Darkness and fully customize your hero in almost every way: -Choose your hero / hero main attribute -Select his Offensive Skill -Select his Defensive Skill -Select his Special Skill -Select his Ultimate Skill -Acquire the perfect item set (see below) Gameplay Modes -Kill Count: For every hero kill your team achieves, you gain a point. When your team reaches the target kill count, decided by the number of players and updated as necessary, you win the game. -Deathmatch: Each hero has 3 lives. When you run out of lives, you are eliminated. When all players of a team are eliminated, the opposing team wins. Wars are disabled in this mode, and everyone starts with a mythril bonus. -Timed Game: Sets the game time to 30 minutes. When 30 minutes is up, the game ends and the team with the most kills wins. -Conquest: The main RPG element of the game. Experience is handicapped greatly, bosses are significantly stronger, and bounties are reduced. You can save/load heroes, and swap their skills for other ones. Complete all the quests, and defeat the Lord of Oblivion, Xaphireth, and his XI disciples to truly beat the game. Still under construction. Items The game has a very expansive and still growing item system. Features include: -Weapons! One specific type for your hero attribute. >> Strength - Axe >> Intelligence - Staff >> Agility - Sword -Extended Inventory, allowing you to carry 18 additional items. Cheers to Vexorian. -Bank Account with accumulating interest. Cheers to AceHart. -Armor -Accesories -Spell Books [Future Feature] -Artifacts -Nearly all the items either upgrade into stronger ones when certain essences are attached, or are combined with other items to create superior ones. Miscellaneous Features -Nearly every spell is JASS-enhanced, making them very unique and eye-candy -Creeps spawn according to the average level of non-CPU heroes -Random glyphs used in item synthesis are dropped from creeps -Every 6 minutes the two teams go head-on at war, forcing blood to be spilled -Boss Events: throughout the game, Oblivion Disciples will leave the Fortress and enter the arena [Future Feature] -Rune Keys required in unlocking the gateway to Oblivion [Future Feature] -Unique transportation: Travel at extreme-speed by train or zeppelin -A very nice atmosphere, with a 'city' surrounding the arena Visit the website and forum for detailed information and to download. www.ageofoblivion.tk Feedback is nice. :) |
| 10-23-2006, 09:25 AM | #2 |
You need to give credit for your imports. A little more info, such as the features, might be nice. |
| 10-23-2006, 10:45 AM | #3 |
They must be in the map, so they are distributed with the map. |
| 10-23-2006, 03:36 PM | #4 |
No credit no test. |
| 10-24-2006, 11:12 AM | #5 |
Hm... love how in the website the ceedits just takje you to the front page >.< |
| 10-24-2006, 01:28 PM | #6 |
Alright, if the credit is done properly then I will get a test going after my english lecture. Course, Abyssium must be tested first, so you will need to wait for a little bit. |
| 10-24-2006, 08:49 PM | #7 |
These are an awfully long few minutes, as I still don't see the credits in the map. Put them in within 48 hours or I'm going to move it to the graveyard (or map discussion, if you'd rather). |
| 10-24-2006, 09:58 PM | #8 | |
Okay Credits section complete at the site and will be added to the map. Quote:
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| 10-25-2006, 09:39 AM | #9 | |
Quote:
There is always a first time Maybe today it the day hehe |
| 11-16-2006, 12:26 AM | #10 |
no way. I think if we threw a completly fixed DotA map with no leak, all custom abilities, basically the most awesome map EVA, he wouldn't approve it. Just kidding... This looks like a very good map. By the webstie info, this looks like a map with lots of goodies. I'm sorry I can't dowload it though. :( |
| 11-16-2006, 01:17 AM | #11 | |
Quote:
Actually, I'm completely sure he wouldn't approve that =D. DotA already has all of those features (well, there's a non-custom ability here and there, but not too many). And...I believe I have already seen him state he wouldn't approve DotA if it was posted ><. |
| 11-16-2006, 01:13 PM | #12 |
I wouldn't either. But if it was THE most perfect map ever, would he? |
| 11-16-2006, 08:46 PM | #13 |
It wouldn't be the most perfect map ever necessarily for everybody so... Maybe he wouldn't either. But maybe a good map which isn't really the best could be HIS "my perfect map, I approve this" kind of map... Who knows? The point is to make a good overall map, so most people would say "Good. I approve this", not only to please one but the mass. |
| 11-16-2006, 09:43 PM | #14 |
How about getting back on the bloody topic people? :P Have anyone tested the map yet? Any opinions? I'm gonna give it a go tomorrow I think. |
| 11-16-2006, 09:44 PM | #15 |
Back on topic. 5 straight off-topic posts is OTT. |
