I recall using Whitehorn's tutorial a wile back to try and learn to model. Now I want to try again, but the tutorial is gone.
What I'd like to know is, what modifier do I use on an object so that what I edit on one half gets mirrored onto the other? For example for making a torso.
3DsMax 5 as always.
EDIT: Sorry, I just found a link to the tutorial elsewhere, so no help is needed. Sorry to bug you. |